Are planet types determined by the distance to a nearby star or if it completly random? Like, if I go to a planet closer to a star will planets generated be desert/volcano worlds and planets further away are ice worlds with earth worlds being in the middle or does it not matter?
I ask mainly...
I like tough pirates personally. I actually managed to rip into a couple with my poor ship designs before; I charged in like crazy and shoot missiles to disable the shields that spammed lasers to eat away their hull.
To counter shields there\'s also that power sapper which I think stops...
This thread will not die just yet, more people should see this and more debate is needed before this thread warrants being put to rest..
Perhaps atop of all the things for planets stated, there\'s an occassional colony world inhabited or abandoned that would basically be like spacestations...
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The planets I am mostly fine with, this is not human reality whatsoever since the properties of the universe of the starmade reality does not follow our native universe's. Much more inclined to the arcade side of things; which is good since realism most the time is done with poor player...
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