OK, so I haven't had a chance to test out the latest update yet (though it sounds exciting), and won't be able to for a while, but a thought occurred to me. What happens under the new HP system if the core is destroyed? Under the new system a ship will start to overheat if half the ship has...
Finally getting around to posting up a shipyard thread for some of my creations.
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We are proud to introduce a new player in the galactic shipbuilding sector, Omega Draconis Heavy Industries...
Ideas along this line have been mentioned before (including by myself in this thread from a few days ago), but I thought I would flesh it out more fully.
The current hull/armour crafting trees seem unnecessarily complex/are too limited in terms of inter-compatibility, or at least they do to me...
I'm trying to set up a logic circuit that activates a gravity block (I have service airlocks on the underside of the ship that I want to have invert the gravity so that you stay on the surface of the ship), and the gravity blocks will not respond to logic. You can activate the gravity block...
This is an idea I had as a result of the Replace damage pulses with.. thread and Crimson-Artist's contribution.
Basically small drones with pull effect weapons and a damage pulse that would latch on to a ship and then bore through it. I created a simple prototype and discovered one small...
I have seen at least one ship that someone had built which had lock-on missiles that fired vertically/not in initially in the direction of the target, but since they were locked-on they turned to face it, which looks cool, so I wanted to try something similar.
I have built a ship that has a...
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