Search results

    1. S

      Inactive.

      Hey Ihastnt! My friend would like to apply to be in our faction but he dosent have a starmade website account so I am writing it for him. APPLICATION FORM: IGN*: bobgoesboom13 Previous Factions*: none Skills*: good fighter pilot, strategy is to outgun his opponent. Also good at managing...
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      Inactive.

      Hey Khius! Just wanted to let you know that I have arrived at the faction base and am preceding to work on the orbital space-station. So if you see any unidentified ships around don't shoot them down. -thanks -spazzamatic1400
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      Inactive.

      Hey iHasTnt! just wanted to ask you if I could join your faction. Here is my application forum: IGN*: Spazzamatic1400 Previous Factions*: None, sorry for so little experience. Skills*: Good at building, but my real skill is in engineering. Position? (Army,Navy,Industry)*: I am applying for...
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      A Re-thought Out Universe

      Gas Clowds: One thing that I would really like to see in this game is gas Clowds. Essentially they would work like this: you have these randomly generated objects that are about 10-20 times bigger than a medium sized astroid. They can spawn in small numbers (2-7 each seperated by around 2...
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      Another solution to invincible faction bases

      Oh sorry, didn't realize. I think that my system works well with space stations not favtion home bases. But even so, it is nice to see some scratches on a base. ( maybe consider using the same system with different numbers like for favtion bases you can destroy a total of 1% of the blocks in the...
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      Another solution to invincible faction bases

      There is a flaw with titanmasters system. If there is a fleet attacking another fleet with a station (the battle is happening around the station) once the fleet with the stations shields are down, it is invincible. There is a flipping battle going on outside! Frigates are getting holes punched...
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      Another solution to invincible faction bases

      Easy fix to that, when ships are docked to a station they act as though ther were a station as well. (Slightly see through) So if your attacking a station you are able to do 5% damage to the station an an additional 5% to any ships docked there. Making enclosed docking a good Idea as it is more...
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      Another solution to invincible faction bases

      Here is my idea to fix that. First off, when a player who owns a station is offline, the whole station is slightly see-through (to notify other players that the station's owner is gone) and all turrets do only 75% as much damage as normal. On the other side of the coin, attacking ships can...
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      A Re-thought Out Universe

      Yea, never mind that moving planets idea.. But I do like the idea of a "flatter" solar system to make theplanets at least look like they are revolving around the sun.
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      Look no further!

      Look no further!
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      Look no further!

      Look no further!
    12. S

      A Re-thought Out Universe

      Yes even better would be planets that actually move around in an orbit to the sun. Although I am not entirely sure if this would be feasible. (May cause too much lag) And also empty systems (basically just a star and mabye a gas cloud and some asteroids). Which would make decent planets a rarity.
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      Delay block config

      Ah I see.. Never thought of that issue. Setting the delay to zero erases the point of delay blocks.
    14. S

      A Re-thought Out Universe

      Yes. I was assuming that this might be implemented into the game after the rough edges of system spawning and other bigger issues have been solved.
    15. S

      Delay block config

      While this could be useful it might be better to have a min and max amount of delay that you can have on one block. (Kind of like a red stone repeater) because if you could just input a number into a GUI we could end up with systems that have hour long delays witch could potentially cause lag.
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      A Re-thought Out Universe

      Well, it's good to hear that parts of my idea are essentially easy to implement
    17. S

      A Re-thought Out Universe

      Yes the general Idea would be to have different star types, each with their own atmosphere (look and feel) as in colored light and different planet types, along with adjusted spawn rates for Asteroides ectera. These values would only apply in the sector with the star in it. This could lead to...
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      A Re-thought Out Universe

      If you need some clarification of a concept in the above post feel free to ask me about it.
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      A Re-thought Out Universe

      Hey guys, I am fairly new to the community, but I, (like many) have suggestions and ideas about how to make Star-Made better. Now all you have to do is sit back, relax, and hear me out. I think that my biggest request right now, is to make the Star-made universe more ascetically pleasing...