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    1. M

      Icarthian Docking Classification System

      I've seen plenty of posts classifying vehicles by mass, but nothing that classifies vehicles by the size of docks they can successfully dock to. With that in mind, I present to you the Icarthian Docking Classification System, a system I began using on my singleplayer save and eventually adapted...
    2. M

      Simple Changes that would Fix Overpowered Recipes

      I'm placing this in General Discussion rather than Suggestions because, frankly, I figure Schema has a better and far more complex solution in the works as it is, whereas what I'm proposing here is merely a temporary quick-fix, posted mostly to generate discussion and hear what other people...
    3. M

      Inventory Overhaul

      Right now, we have a very Minecraft-style inventory in which both the player and chests have a specific number of "slots," and those slots can contain exacly one item stack. While this makes sense for Minecraft, where different items have different "stack" limitations and no stack can exceed...