Search results

    1. Raichor

      Planets and Lag

      I have an i5 with AMD r9 270x (2GB) and get an initial lag spike when I come across a new planet, but once the game has generated the landscape the planet loads/unloads/reloads perfectly fine with no noticeable difference in performance, I've got 256 early 1024 initial and 2048 maximal memory...
    2. Raichor

      The Blind Group Build

      For the next one you should have the first builder build their part, then send a blueprint file to the next builder that contains the merging slice in the form of a grey hull outline with other coloured hull to mark things like corridors etc.
    3. Raichor

      The Blind Group Build

      Well, here's midsection 3, definitely gonna need an adapter for that;
    4. Raichor

      Anyone know how to build a circuit that could do such a thing?

      Here ya go. Double flash to pause to flash again. Probably would have been quicker for you to build it :P Ahhh the joys of outer Hebridean internet...
    5. Raichor

      Anyone know how to build a circuit that could do such a thing?

      This should work, it can be activated/deactivated with activation module 1. right image shows a compacted version.
    6. Raichor

      The Blind Group Build

      Well, my parts done. Thick standard armour hull with thick advanced armour plates on one side, one USD, a bridge and a main corridor (9x13)....on the right.
    7. Raichor

      Recognized "Point at" navigation key

      Wouldn't it be better to have the button switch the rotational pointer between relative and non-relative movement, like in elite dangerous where you have non-relative as the default; You move the mouse to a point on the screen and the ship will continue to rotate in the direction of the mouse...
    8. Raichor

      The Blind Group Build

      Are we going to stick to a certain theme such as; organic, industrial, ancient. Or should it be up to the individual builder?
    9. Raichor

      The Blind Group Build

      This seems like a neat idea Could I have a go at midsection 3?
    10. Raichor

      Small change to the advanced build mode.

      ...How did I not see that?... :/ dammit
    11. Raichor

      Small change to the advanced build mode.

      When remove mode from the advanced build mode panel is selected, left clicking should replace the blocks inside the preview box with the selected block in your inventory rather than place blocks above it, so basically a replace function.
    12. Raichor

      Thunderhead - Small update

      Added a radar jammer replaced two separate docks with one (means that a raised docking unit is needed in order to dock the ship, but can now dock on center)
    13. Raichor

      New ATMOS Shipyards

      Started work on the IDA frigate, just tested scale and found that it can't even hold one thunderhead, it's supposed to hold six and 540m (L) is already a bit big for a frigate... With the frigate at this length the longest ship in the game (auroran carrier) is already turning out to be over...
    14. Raichor

      Downloading error

      Here's how to change the installation path for starmade, this should fix your issue: 1. Lauch starmade-starter 2. Navigate to options (top left corner) → Installation Settings (First option in drop down menu) 3. Highlight the text under path 4. Replace it with C:\ or an appropriate...
    15. Raichor

      Thunderhead 1.1

      A reproduction of the Thunderhead from the game Escape velocity-Nova Other EV-N Ships can be found over at New ATMOS Shipyards here Powerful fighter capable of taking on ships much larger than itself due to its overcharged lances. Just keep an eye on the power.
    16. Raichor

      New ATMOS Shipyards

      Well that's 4 down. 59 to go...
    17. Raichor

      Heavy Shuttle - Fixes

      Added grav units and updated weapons/interior
    18. Raichor

      Shuttle - Fixes

      Added grav units and updated weapons/interior
    19. Raichor

      Shuttle 1.1

      A reproduction of the Shuttle from the game Escape velocity-Nova Other EV-N Ships can be found over at New ATMOS Shipyards here A decent starter craft that includes two ion effect blasters and two shotgun salvager beam pods on the underside. Poor acceleration to make up for tough armour and...
    20. Raichor

      Heavy Shuttle 1.1

      A reproduction of the Heavy shuttle from the game Escape velocity-Nova Other EV-N Ships can be found over at New ATMOS Shipyards here A decent starter craft that includes two ion effect blasters and two shotgun salvager beam pods on the underside. The extra space on the heavy allows for...