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    1. TungstenWall

      Expanse-like rocketships flying upwards?

      I had a similar idea to you, but it was building tall ships with and interior similar to that of a long one. H H H H H H |-----------------------| |.............:).............| \----------------------/ One thins I did learn to do over time was to have important door (including the...
    2. TungstenWall

      Question about Remote Turrets

      I working on a new turret design, one that I intended to use as my ships primary weapon, and control remotely. However, I have run into several issues while trying to figure it all out, and I am worried that that will have been a waste of time in the end. The reason I want remote turrets...
    3. TungstenWall

      How to: bigger projects

      What would you consider a small ship/project? I am looking into getting back into SM, and desperately need practice. After all this time I have yet to really decide on a functional armor architecture. Interiors could use work too, but not sure if that is too big to start with?
    4. TungstenWall

      Point Defense Turrets

      Do only Cannons work as PD? Any chance static MB launchers could fill the role?
    5. TungstenWall

      Warheads are inconsistent

      D: Make me sad... :(
    6. TungstenWall

      Warheads are inconsistent

      For a while now I have been working on making a torpedo, but am running into many issues with testing and designs. The biggest, by far, is that Warheads simply wont explode sometimes. Ramming armor with a WH produces an explosion less than 50% of the time, and less than 25% will apply damage...
    7. TungstenWall

      Weapons 2.0 - :(

      A little off topic, but has anyone had trouble getting Warheads to work? Ramming does not seem to set them off in my tests.
    8. TungstenWall

      Limit to cores on a ship?

      I am running into with mounting a torpedo on a test platform, and I am trying to find out if it is possible that there is a limit to how many cores can be attached to a single entity? Or maybe how many cores can be linked in series? My torpedo is a roughly 7 stage missile. Thank for any help...
    9. TungstenWall

      What do you guys think about a legacy server?

      At this time I think rebuilding 'the good ol day' is a massive waste of time and resources. They should finish all the 2.0, release a finished Star Made, and let the community build Mods that regress the game. Far more efficient that way, especially as I doubt people will even agree what...
    10. TungstenWall

      Discussion Regarding Balancing the Doom Laser

      Not sure if this is enough, or too much, but here is an idea: Cannot be fired by AI Beam will destroy ANY blocks, including those on the mother ship. (Requires LoS to deal damage) Beam+Beam blocks Are not shielded from direct damage. (or LoS explosion) (possible overkill) Damage to Beam+Beam...
    11. TungstenWall

      Could Fighters Get a Buff?

      Just did some testing with Missile+Missile on a rail. Bombs will take the velocity of the Mother Ship, not the rail they were fired from. :( Maybe it is best that M+M guns are not possible
    12. TungstenWall

      Armor system function & goal

      Does armor work through spacing? Like if I have an outer layer of armor, and armored bulkheads, will the all count (Assuming the weapon can penetrate enough blocks)?
    13. TungstenWall

      Weapons 2.0 - :(

      Has anyone attempted to make a recoilless/reduced recoil design? Like adding a gun to fire backwards at the same time?
    14. TungstenWall

      Could Fighters Get a Buff?

      Could we just mount a catapult inside the ship, and let the missile fly through your armor before it arms?
    15. TungstenWall

      Could Fighters Get a Buff?

      Exactly what I was thinking. Especially if there is a way to set up turret control + logic. Even a few degrees in every direction could make a difference.
    16. TungstenWall

      Could Fighters Get a Buff?

      Attempted to make a torpedo boat weapon, something to give the missile a little extra forward speed, but Rail are fighting me. Or it could be I have no idea what I am doing with rail, it was my first try...
    17. TungstenWall

      Could Fighters Get a Buff?

      Sound cool on paper. How hard will it be to land a hit on a large target? I assume they still have the thrust to dodge, and will be doing so if in a firefight. I suppose the 'Ignore Shields' is enough of a trade off?
    18. TungstenWall

      The Importance of Planets

      As much as I would like to see planets expanded on, I think the best direction would be to add more interesting objects to space. Intractable Nebula made of voxels would be great IMO. Unlike a planet that only fills in a point in space, a Nebula could envelop multiple (forming) solar-systems...
    19. TungstenWall

      Future of Armor 'Tanking'

      I read the Jan 20th News, and am still trying to wrap my head around how Armor will work. With Chambers, Integrity, and clues to how Weapons are being updated, I wanted to try and get a better idea how optimal Armor Design will look in the future. Has there been any updates since then on how we...
    20. TungstenWall

      Shield Drain has no effect

      (Was not able to post in Bug report) I cannot create any effect with Shield drain bam in the new build.