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    1. TungstenWall

      Energy Vampire/Damage weapons vs (new) Reactors?

      Any ideas if this works yet, Or how it will work? EDIT 2: I think I needed to add more context If reactors no longer have their own capacity (energy), then what exactly are these weapons planned to do? Will they drain the capacity of enemy weapons?
    2. TungstenWall

      Armor Tanking: Using the new Shield 'bubble'

      I am currently messing around with creative mode in the Dev build, and wanted to get some opinions on an armor tank design I have been thinking of. I have been away from the game for a long time, and am working off of what I know from reading the recent Dev blog. What I have in the works now...
    3. TungstenWall

      Bug AI Turret it's work but not well

      Question: Do your turrets attempt to turn the laser onto the target? Or do they turn only enough to engage with AMC? thanks :) +1 for the limiting of turret angles, especially if we can sacrifice horizontal for vertical movement.