I've been a long time fan of starmade but I've never really looked into making efficient ships, I just build for aesthics really :P .
So what I was wondering is what set-up of systems would be most effective for a massive Capital/Titan (whatever you wanna call it) ship, the one I'm building is...
emm I have a pretty good understanding of how everything works (seeing as I do a bit of programming myself), but schema said he was optimizing and he's been optimizing recently and he has been optimizing in the past so yea, also I didn't poke him . And how can you optimize something before you...
Note:I'm not sure if this should be in the General or Shipyard categories as shipyard is full of ships and not much talk about techniques if this does belong in the shipyard category please move it.
2nd Note: sorry forgot to mention this but I mean techniques for functionality not for...
Simple idea that may or may not be hard to implement.
If traveling at a very high speed and you hit some debris the glass cracks and if hit at a extreme speed it will shatter and turn into debris so there's more debris.
This could also be added for other blocks
That's it I just thought I'd...
I now the physics are different but I just thought you were interested in all physics because you might think it's more of a tech demo right now.
However it still pulls off the amazing thing of having 1:1 planets :/
-You are able to explore the whole planet
-there is lots of physics such as land slides.
-Everything else you said is planned (except for Infinite universe,I'll have to check that)
but anyways we don't know whats actually happening with starmade however I think that it NEEDS badly a bigger...
Then how is something like Seed of Andromeda able to use 1:1 planets....whatever it does we need :/ or else we could be playing catch up soon(well not very soon).
It should be A LOT less performance heavy (although there might be a hiccup,who knows). Think about it this way look at the edges of a block now lets say you have a big ship with flat(ish) sides instead of one side needing about 1000 edges it only needs 4 or so.
If anyone is wondering what I meant by "poly version" its basically turning the blocks into a straighter shape like this: http://blog.imphenzia.com/wp-content/uploads/2011/08/spaceship-tutorial-first.jpg
POLY VERSION IDEA
Now I'm not sure how this would work but I'm pretty sure planets already do this.
Ships
Any ways my Idea is that lets say if ships are more than 1.5km away they turn into a very simple poly shape (for the person...
Knowing me I'd have to make this to scale....buuuut I'm already building a massive ship so no thank you.
It's the Orion, Also look at the background...daaaaammmmn might try make my own version of it and make it a mod (excluding the planet).
Omni I know you were considering this awhile back but I was wondering if this could get a sticky? because I think it's a great way to get everyone's input (Note:Maybe even move this to suggestions and have it a sticky there? You could also have a couple other sticky's for specific categories of...
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