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    1. ante185

      Astronaut: from no gear to a ship is impossible

      Seems like an oversight, they should fix that.
    2. ante185

      Recognized by Council Relativity and ship speed limits

      http://starmadedock.net/threads/parking-brake-for-unoccupied-ships.7507/ i assume you've seen the thread, but anyways, it comes up with a rather nice idea.
    3. ante185

      System Control Computers- Introducing New Features and Saving IDs

      There's not much to say, well apart from a question: When can we have this?
    4. ante185

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      just for clarification, you want some resources to be more prevalent in some regions while others are in other regions, so you'd still be able to get most resources in an area but a select few would be highly common, right?
    5. ante185

      Predicted Flight Path Indicators

      Predicting the path of a ship should come as a standard, advanced targeting could be used as a effect system?
    6. ante185

      Planned Folder for Pirate, Trading Guild, etc Ships.

      something that would be nice to follow with the folder structure is, as i think i've possibly mentioned earlier in this thread? that you can have a config file for either each and every ship or one each for the factions, where all details such as behavior, spawn rate, how many to spawn each time...
    7. ante185

      Planned Starmade as an Astronaut

      If i would have free reign over designing the system for creating handheld weapons i would divide it into two: Utility parts, here we're talking the likes of sights, barrels and other functional and/or mechanical parts, even receivers and fire control groups if you want that level of detail...
    8. ante185

      Planned Starmade as an Astronaut

      well shooting a ship would still be a hostile act, you'd just have to either learn to park better or leave a couple of up armoerd turrets around
    9. ante185

      Planned Starmade as an Astronaut

      Yup, looks like the one
    10. ante185

      Different Types Of Ship Cores

      at the moment i'd like a 2x2x2 core, so you can use even-sym
    11. ante185

      Planned Starmade as an Astronaut

      Yeah, recoil along those line would be OK, one thing we could do with weapons is to give them a light signature, so depending on how powerful they are you'd emit a brighter light at your position, kinetic weapons would of course be the ones with the lowest light signature as a laser or plasma...
    12. ante185

      Planned Starmade as an Astronaut

      Kind of reminiscent of the personal defense thread back in the old forum. Also Lecic, Valiant was talking about having the ability of blocking with ranged weapons if someone gets the drop on you, maybe you could have something that'd allow you to be more efficient at blocking? like using armor...
    13. ante185

      [64x64] DirtySpace

      Would it be possible to make the back ends more connected to the weapon type instead of just a geniric back texture?
    14. ante185

      The Ship 1.0

      What this ship lacks in firepower it compensates with, well not really anything. Originally designed in minecraft as a surface to play deathmatch on the only thing these remakes have lost is the interior under deck, slightly lowering its usability as a arena, to make room for more innards...
    15. ante185

      Heatseekers, whyyyyyyyy?

      Ye, something like that, Heat seekers IMHO should still be fire and forget missiles however the lock on counterpart should be generally better considering the lock on time, making it so heatseekers are shorter range a lower damage and allowing lock on missiles to get a lock long before the...
    16. ante185

      Heatseekers, whyyyyyyyy?

      IFF must be a thing before they can be used in fleets, and they should consider faction relations aswell, going after hositlefaction ships rather than unalinged ships rather than neutralfaction ships and ignoring alliedfaction ships tottaly
    17. ante185

      Planned Folder for Pirate, Trading Guild, etc Ships.

      The way to do this would be with a folder for each faction, in this folder you'd have the blueprints and a regular fucking Config file, this config would contain stuff like initial stance and modifiers for other factions, as well as default for unlisted factions. You could be able to set its AI...
    18. ante185

      It's hard to play with collision damage turned on

      Planetary artillery here we come!
    19. ante185

      It's hard to play with collision damage turned on

      You know what i want? slingshots, which would well just be a method to do what the supra suggest but without risking your personal health
    20. ante185

      Trivial, Number format

      Use apostrophes, commas are used for decimal numbers in some places.