Search results

    1. Captainredfox

      Cantaloupe

      Here is the shell of the ship, I don't think that I'm going to get around to finishing it so do with it what you wish. https://starmadedock.net/content/micv-230.7513/
    2. Captainredfox

      MICV-230 2018-06-29

      A medium sized mining ship that I hadn't managed to finish. Feel free to edit and reupload at will, preferably credited but if it isn't no worries. See the link below for images. https://starmadedock.net/threads/cantaloupe.27000/ Slightly out of date sketchfab
    3. Captainredfox

      Adios, it was fun.

      Adios, it was fun.
    4. Captainredfox

      This should have been a feature from the start, tbh.

      This should have been a feature from the start, tbh.
    5. Captainredfox

      StarMade Ship Size Comparison Chart

      CapCo Modular Industrial & Cargo Vessel 230 meter (MICV-230), interior not done but exterior isn't going to change much. image already scaled
    6. Captainredfox

      Cantaloupe

      If you have any ideas let me know, I have nothing to work on with this ship barring the interior until the update.
    7. Captainredfox

      Cantaloupe

      Yup, the pods were new and unpolished. They have a bit more detail now.
    8. Captainredfox

      Cantaloupe

      I know that it has been a while but, I haven't given up on MICV. I took a break from the game for a while. I'm also not planning on releasing it until the new systems come out New engine pods
    9. Captainredfox

      MICV-230 isn't dead yet

      MICV-230 isn't dead yet
    10. Captainredfox

      WizTech Fleetworks

      I like that turret, it is built well.
    11. Captainredfox

      Cantaloupe

      Maybe because my name for the thread name isn't something that gets searched often... I guess this isn't the produce department after all.
    12. Captainredfox

      Cantaloupe

      Redid cargo modules, made the defensive module The Sketchfab model is updated with 3 cargo modules mounted. I also smoothed out the angles in several places.
    13. Captainredfox

      Cantaloupe

      Thrust module, gives an extra 10k thrust Also, Sketchfab
    14. Captainredfox

      Cantaloupe

      There's an option in the thrust menu that says "inherit thrust from docks" If you mean by looks I can't explain so you'll just have to see
    15. Captainredfox

      Cantaloupe

      The ship it intended to be a generalized utility ship; having significant cargo space and a large salvage array. The tall middle section is meant to house the salvage array and to maximize the area that the beams cover. It will also include push and stop beams to aid in moving turrets and other...
    16. Captainredfox

      Cantaloupe

      Update, hull pretty much finished. Any feedback?
    17. Captainredfox

      Cargo Meter

      Hi, I'm trying to make a display with bar that shows how full the cargo hold is. So far I have been able to make the bar increase when cargo is added, but I can't think of how to make it go back down when cargo is removed. I can post images if need be. Thanks for any ideas ahead of time
    18. Captainredfox

      Cantaloupe

      So I've had this unfinished hull that I call cantaloupe (for lack of a better name) for some time now. I've started working on it again and I need advice, as sometimes I look at it and think it looks good for now; but other times I think it has too many flat edges and not enough detail. I don't...
    19. Captainredfox

      "Long Haul" freighter/miner - Display

      Cockpit Display now shows when jumpdrive it charged
    20. Captainredfox

      Game Balance Suggestions

      Make Pulse-Missiles fire and forget and make Beam-Missiles fire and hold This would help bring the missiles on even grounds in terms of usefulness, since beam-missiles fare much better against anti-missile turrets than pulse missiles do. I know that others have suggested that missiles have...