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      Weapons can damage ship it is turret docked to

      The immunity of a ship to ships that are docked to it has been removed. My guns are hitting my ship.
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      SQLEception Index 55

      I am getting a SQLException error on my game of Star Made, it will not allow me to play the game at all. Help.
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      Reveresed April fools: The new planets are real

      this may not be a reverse april fools joke, todays post may be the real april fools joke and the revese april fools joke is a cover to fool people. April Fools
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      Reveresed April fools: The new planets are real

      Back in the late 90\'s I tried to program my own space game, My plan for making planets would have been to make a zone that when you enter it you are taken out of the main map, and placed into a different map. Think of like in Final Fantasy when you go from an over world map to a town. In Star...
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      Fixes (0.134)

      which updated put a cap on the max stack size and what is the max?
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      More bugfixes and joystick/gamepad support (0.12) *hotfixed again*

      I showed you thee video where i was having a problem with the AI going crazy when one spawns a Crew, and entering the core. Also I have been having the problem with ship AI\'s being turned on.
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      More bugfixes (0.11) *hotfixed*

      Hi, I have been working on Tutorials for the new features. I have pretty much everything I need for a basic crew tutorial, but Can you tell me how do I access the editing for the Lua commands on the crew. Also are there any changes coming up I should be aware of? Also, I\'d love to do one on...
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      More bugfixes (0.108)

      Well the AI part of the video was the important part. But I\'ll do the manual report for the white screen part.
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      More bugfixes (0.108)

      I have posted about this in the big section, but I have not seen anything in the notes regarding these bugs. ()http://youtu.be/InW_YbOVv70). are you aware if these bugs? The main bug is the AI tends to ignore the shop safety zone if you 1 spawn a crew member, 2 enter a build core, or 3 activate...
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      Plex Door Plex Lifer should be linked

      Hi, One of the problems with the plex lifter is that when it turns off in a gravity field the pad disappears, and you fall back to the first level. The solution is to make it so that when the plex lifter is activated, any plex doors that are adjacent to the group of lifters will open for the...
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      AI is very buggy very strange

      I had done some testing in .106 and found some more spacifics on how the bug operates. I am not having any problems with the Turrets firing on enemies. But turning them on tends to make the pirates ignore the shop, and getting into a core.. (http://youtu.be/InW_YbOVv70)
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      AI bug near shops (video)

      I did this in 0.1006 but there is nothing in the 0.107 notes to show this has been fixed. (http://youtu.be/InW_YbOVv70) The main bug is the AI attacking the shop under three condition 1 entering a station build block, 2 buying a crew memeber, or three turinging on Turret. Also the Procedural...
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      (prebuild) Enemy ships fire while near shop

      Alright, I was expermenting with the prebuild, and I found the bug is not 100% o the time. I have found three causal events that trigger the big, #1 spawn a NPC, #2 get into a build core on a station within range of the shop, or three Turn on an AI manually. They won\'t attack if you turn the AI...
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      (prebuild) Enemy ships fire while near shop

      Prebuilds give Schema allot of work to do it can be overwelming. But people who have this bug keeping the topic up helps to get it to his attention. In my experance this problem will get fixed. I do feel he did to much in this one, just to many things going wrong. I am not sure if they are...
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      (prebuild) Enemy ships fire while near shop

      the protection of the shops are gone, enemy ships have no fear of firing while you are near the shop. The also fire on the shop with no Trade Guild showing up.
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      AI is very buggy very strange

      So the AI is very bugged The first bug I had was when I spawned my first crew memeber. a priate ship suddenlly swoped in and attacked me, it did not care that we were at a shop, it shot at the shop shot at me. I got back to the ship and built a turret, attached it to the ship and as soon as...
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      Ony one (2,2,2) shop spawns at ver 0.09473

      dev pack says it is fied, it does appear shops spaw n correcty now
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      StarMade 0.1 (Prebuild)

      I thought you were making anew weapons system?
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      Dave discovers that disintegrators explode

      Hi there, I do not see a link to download the dev build.
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      lua -e 'print("Hello World!")'

      Is there a fix for the shop spawning rate problem? Someone posted in the forum subject on this that they think it has to do with a number rounding off, if the probability is set below .5 then it is rounded down to zero and if it is above it it is rounded to 1 making it eaither a 0% spawn rate or...