Search results

    1. O

      Pilots chair vs cores & chair blocks

      The problem with a base block, and the reason I originally suggested a 2x2x1 block, is that the camera point ends up being in the wrong space. The 'chair block' really needs to be located one off the ground, at eye view.
    2. O

      Pilots chair vs cores & chair blocks

      Interesting; hadn't considered that possibility! Although players are 2x1x1, perhaps it becomes problematic when trying to track voxels in motion..? Rethinking this, the pilot block could be an invisible block with a small marker (similar to the hanging light), that you place on top of a...
    3. O

      Pilots chair vs cores & chair blocks

      First entry here, so here we go! After reading a few other threads on chairs, there are two things that stand out: A) How to balance chairs with additional camera viewpoints, cores etc. B) How to incorporate chairs into the existing game. I suggest as well as having a simple chair block ...