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    1. S

      2560x1600 Resolution

      Have you tried manually entering the resolution in the settings.cfg?
    2. S

      Weapons pointing towards

      Side mounted weapons would be pretty handy if you could hook up an AI module to them and let them fire by themselves while you control everything facing forward. Turrets are okay but they take up a lot of space and it\'s pretty complicated to put them inside of ships.
    3. S

      BUILDING MODE: Symmetry planes not mirroring docking ports and similar blocks correctly

      Docking ports and other non-hull items fail to get rotated correctly when using symmetry planes. (I looked through the last few pages of bug reports and didn't find anything. I'm also on the latest dev-build.)
    4. S

      Turret Control Computer and more

      Docking a bunch of turrets on a big ship is a lot of work already, but setting up every single one is just tedious. I hope we'll see a way to control all turrets with a simple interface. Additionally it'd be great to have turret-commands on the actionbar along with the weapons of the ship...
    5. S

      Option/setting to keep a ship at a certain speed without holding down W.

      That exactly. I liked the way the x-games handled speed. Having to accelerate to whatever speed you like and then it\'d stay at that speed until you decelerate.
    6. S

      Option/setting to keep a ship at a certain speed without holding down W.

      Similar to other space games, it'd be nice to not have to hold down W all the time to go forward. So when enabling this option the ship would go at a certain speed until the player decelerates/accelerates.
    7. S

      Starship Core TYPES / and specialties

      I feel it\'d be more sensible to have a \"core enhancer\" or something that you have to add every # blocks to increase the supported size of a ship. Having a big core for a big ship would make sense.