Search results

    1. T

      ship scanners and secondary core

      I have made a few ships with multiple cores to distract enemies. I can\'t exactly say it gives you any \'second wind\' effect, but if you just put a docking module in your ship and attach a ship core to it the enemy doesn\'t immediately know where your main core is. Even if they guess right, you...
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      connector block

      I wonder about possibly adding in a block that can connect two items in the weapons menu? For instance; connecting your amc's to your dumbfires to your heat seekers to your mining lasers? It would probably be thought of as overpowered, but my ideal system runs more like a bullet-hell type game...
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      advanced mode invisibility

      Every time I enter advanced build mode all blocks become invisible. I have tried turning every option off and on to see if those affected it, but have had no success.
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      Auto repair

      I think this calls for a repair block hooked up to the docking block (complete with the usual more blocks=faster repair) and a form block. Basically with the form block you place it on your ship and activate it and it remembers the ship\'s current state. This means that it can be re-activated...
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      Possible ways to boost performance around large entities.

      Couldn\'t agree more. I hear all this talk of people wanting bigger planets and then I go next to a space-station and my fps drops to 1. Verymuch not fun. I have only been playing single player because I know if I go on multi I\'ll run into a ship made of 30000 blocks and it\'ll be able to take...
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      New docking module

      +1
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      Please make shields stronger

      I like the idea of hull connecting to other hull and dispersing the damage. I also think damage bleeding through shields is probably the best idea i\'ve seen here. I\'ve got nothing to add to the damage bleed effect, but some ideas for hull sharing damage. 90% may be a bit much for damage...
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      Weapon Modifier Blocks

      Has anyone here played the game \'lost magic\'? I feel that is what this idea is. Would the modifiers be placed at the front of the AMC array? How many would be necessary for the modification? I like the idea of AMCs being more like a raw power than a weapon. The idea of combining two or more...
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      Buff Fighters

      don\'t get me wrong, i like immersion, but i\'m pretty sure nothing is better than fun when you\'re playing a game
    10. T

      A few thoughts

      different waves of missiles are possible, you just need to connect them to 2 different missile cpus
    11. T

      Possible ways to boost performance around large entities.

      agree very much, exactly what terramort said
    12. T

      Ship Core Placement

      it\'d still move with your ship, and you still need to enter through core, so that\'d just make you more vulnerable
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      Warp Drive

      For all intents and purposes, I will be using a 100 and a 1000 block ship in the examples for simplicity. Implementation: Upon activating your warp drive a menu appears that allows you to enter an x, y, and z for the sector you wish to warp to. After the drive charges up it will teleport your...
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      Metropolis planet! Ideas & Pics

      and i\'m just sitting here wishing for smaller planets so my fps won\'t go down to 1 the minute I enter the atmosphere.
    15. T

      choose where to fire from

      thank you very much!!
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      How to use the Astrotechnician?

      It\'s not a health bar, it\'s a heat bar. If it goes all the way to the top it means your ship\'s overheating.
    17. T

      choose where to fire from

      Is there a way to choose where your beam or laser will come from? I tend to build wide cannons (3x3) and would really like if I were able to choose for the shot to come out of the center of the cannon rather than a corner or a side.
    18. T

      Split engines into different types with different effects. Also, add "Item levels/tiers"

      the teir system sounds great for making an efficient small ship. Like, if the next teir was around 10 times as much cash but 5 times as powerful/strong. Ideally far too expensive to make a 100,000 block battleship so there isn\'t a continuous supply of invincible star-destroyers.