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    1. V

      StarMade 0.09282: New recharge calculation & fixes

      Finally, the advent of the S-curves... Hooray! =)
    2. V

      StarLister - A neater server list for Starmade

      Any way to re-edit to fix my typo?
    3. V

      Idea to change general damage mechanics in Starmade.

      *sigh* One world: Alpha! Gameplay-balancing will come with the Beta status, as schema said. That means when all core features are implemented.
    4. V

      .::MadRealms :: StarMade::. - #1 in Europe [madrealms.net:4242]

      Server is patched and online again. Schema said that the bug that caused the crashs is fixed. We also tried to restore the blueprint database from before the patch that deleted it. Still: Dont forget to save your blueprints offline, not online, so you have an own backup. Enjoy.
    5. V

      .::MadRealms :: StarMade::. - #1 in Europe [madrealms.net:4242]

      The latest patch (0.092768) constantly crashs the servers. Schema is informed and we will probably get a hotfix soon. Until then the server is down.
    6. V

      .::MadRealms :: StarMade::. - #1 in Europe [madrealms.net:4242]

      Server is patched and online again. Lets hope schema could squash the crash bug.
    7. V

      .::MadRealms :: StarMade::. - #1 in Europe [madrealms.net:4242]

      Theres a crash bug in the latest patch. Schema is already informed!
    8. V

      Horrible Lag

      Most cases that caused pings to skyrocket are when 2 objects are stuck into each other so the collision tests/physics go bananas. Schema is recently on constant crusade against those buggers, but they still might show up or even stay from before a fix (my guess, not sure if schema implemented...
    9. V

      Is there a weapon range limit?

      .....aaaaand added... That surprised me too.... =)
    10. V

      Is there a weapon range limit?

      Schema added the \"seamless borders\" just recently and that involves a lot of physics-blackmagic. Result is that shoots currently cant travel over sector borders! But as far as I know its on his to-do list, ofc.
    11. V

      Factory help

      Yes and no. Rather a \"fug\" - an \"unwanted feature! ;) The factory system is still \"basic\" and the red rocks simply havent been added as recipe, even if it would make sense. But, as Schema said, gameplay-finetuning comes with the Beta status.
    12. V

      StarMade Server Problems: No pirates , Cant restock store

      Restock only works for the selected shop and it was broken somewhere in the past. I remember scheme said he fixed it. Not tried, yet
    13. V

      .::MadRealms :: StarMade::. - #1 in Europe [madrealms.net:4242]

      Server patched and up again! Jack, buyable ships are all player-made ships. Theres indeed no guarantee that they are useful.
    14. V

      faction warfare, automatic hostility toggle

      The current Faction-system is just a basic system to provide some protection. Schema already hinted that it will be overhauled/detailed at a later point.
    15. V

      StarMade 0.09267: Symmetry build tool

      Oooh, the map is so awesome!
    16. V

      The Magnus

      Holy cow. Some more pics from the ouside please? =)
    17. V

      Engines ruin dogfighting

      Yes, thats known. StarMade is in \"Alpha\" which means \"not yet feature-complete\" and Schema said he will start the gameplay fine-tuning once a kind of \"Beta status\" is reached (\"feature-complete\"). (Still he does some minor tweaking now and then when he has some time between coding the...
    18. V

      .::MadRealms :: StarMade::. - #1 in Europe [madrealms.net:4242]

      Locked up and didnt allow new connections. Reported to schema. Server Restarted.
    19. V

      .::MadRealms :: StarMade::. - #1 in Europe [madrealms.net:4242]

      Schema rolled out a patch to fix the issue. Server updated. Lets hope the monster is squashed! =)