We would anyways all exchange our AI-Settings so it doesn\'t matter, once someone wrote a basic config noone needs to write it by himself. And finally it would end up everyone using the same configuration because it\'s the best possible solution.
I know programming and even if noone else...
Well who wants to man a turret if he can get into a fight with a giant dreadnaught ;)
This will not be necessary anymore if the BobbyAI gets better aiming-skills, at my PoV turrets shouldn\'t be controlable by players anyways.
1. It was a teaser, NOT a trailer so that\'s something essentially different.
2. If you\'ve played the other halos you can easily put this together with the previous story and you know exactly what is going to happen in halo 5.
Really interesting, I might have seen something I remember ;)
This thread doesn\'t really sound like anyone is still enjoying this. Sure you with the bigass ship can easily kill them all and their weapons don\'t even scratch your shields. Yeah maybe for you this is currently still funny, but DFN is loosing here and now you want them to fight a battle they...
Maybe it\'s more interesting about all this childish sh** about this war.
That\'s exactly why I didn\'t apply for any of those factions -.-
It really doesn\'t matter who finally wins this war...your leaders are just childish idiots and I hope noone will ever again join one of you :P
\"Shotgun\" is a wall of sepparated antimatter cannons...so when you shoot it it looks like a shotgun.
PS. like this (X= cannon, 0= nothing):
X0X0X0X0X0X0X0X
0X0X0X0X0X0X0X0
X0X0X0X0X0X0X0X
0X0X0X0X0X0X0X0
X0X0X0X0X0X0X0X
0X0X0X0X0X0X0X0
Well it saved me from getting bored so...it\'s something else than ordering a huge ship that takes 4 hours to build just to get a small piece of shit like \"others\" did. This is just a challenge for our creativity and I really like to challenge mine ;)
You don\'t have to apply if you don\'t...
I agree that they are weak vs. shields. But vs. hull-blocks they are very effective so after the shields down you can drill big holes into a ship with just one rocket ;) That\'s not what I\'d call underpowered
Well that\'s exactly why I currently don\'t just save the finished ships but also the empty hull.
I think the hull blocks will not change much again so if I now build an empty hull, I\'il also be able to respawn it, once the game leaves the current beta-state.
Anyways...stop whining about...
No need to insult me dude, it\'s my opinion so accept it or shut up.
So let me rewrite your opinion: you want that there\'s no significant disadvantage if your ship is ridicolously big. Big ships should be able to kill small ships with about 2-3 shields completely alone. So why are you putting...
I\'m not talking about letting tiny ships taking out dreadnaughts, but there are other ways to balance this out than the turning speed...seeing such big ships spinning arround like hell just looks hillarious.
I might to have to clearify what I mean ;) I\'il think about some specific ideas which...
Good news...really? I don\'t remember that anyone in human history said that a step back is good news.
Well I know everyone has to decide this by himself, but I can\'t see anymore challenge playing star made if you\'re (nearely) indestructible. I couldn\'t play like this, the only ones who...
Okay that\'s ONE way. But with those systems you just need enough credits and in like 30 minutes you have a basic station that already is able to protect itself while you\'re still working on it...that\'s a big advantage so you don\'t need to contact the server-admin for protecting you because...
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