What you're suggesting is that we change the game to make it easy to wipe people off the map. That will definitely kill this game.
Regarding what you call cowardice; the things you mention above are all unavoidable if you don't want the get your base wrecked and plundered when you log off...
Challenge accepted... I find it highly ironic that my ship is called "ASC Challenger"... This 100 meter long ship can carry 48 torpedoes when armed with my 16x burst launchers or 75 torpedoes when armed with my 25x semi-auto Launchers. You'll run out of red shirts before I run out of ammo.
That ship was about 100m long and 3000-4000 mass; covered in advanced armor. It took 4-6 torpedoes on average to kill it while stationary. This weapon won't kill a capital ship (unless you pack some of these) but it will give those big fish something to worry about if they decide to muscle in...
Actually, that's my 10x launcher. It's a 10 round magazine/launcher that loads into the cruiser's bays and is triggered by remote and wireless logic. The same can be done with fighters if you design it so; especially with pickup rails having been released.
The ONLY thing missing is a default...
Fighters/bombers with one shot torpedoes. Or 2... or 4... Check!
Restocking... Check!
Guided Weapons that actually hit the target... Check!
Did we miss anything?
Personally, I think warheads are the answer.
I think if warheads get a substantial buff, you'll see more players willing to use them to take on capitals (I know I would:D). You'll start to see fighter squadrons and small task forces sent out to try to take down these behemoths or at least...
Most of the OP's complaints stem from the fact that people got bored and left in between development phases. Given that this game is in the alpha stages, this was unavoidable. The only solution for strictly PVP players is to have servers set on battle mode or one with creative mode/admin spawn...
This just in... The Axis has discovered what appears to be the ruins of an ancient pyramid on a desert planet...
So... an advanced shop, a city and a pyramid... All in the same two system radius? What are the odds?
BREAKING NEWS!!!
A Star Axis deep space mining ship made contact with a nearby Terran colony on the planet Altirius. As history can attest, first contact with an off-world spacecraft can be tense but the people of Altirius quickly recognized the mining ship as being of Earth origin and the...
This weapon is a 6 part system.
Part 1: The main body
Part 2: A central "primer" which uses an area trigger to activate a wireless logic, which then sends a signal to the main body to release the sub-munitions. This system is buggy due to the game's weird collision checks so it doesn't fully...
I told you I'd go all D.A.R.P.A. on you guys... Now the fun begins.
This is my first guided warhead-based weapon. It automatically picks a target, homes in on it, then fires 4 logic torpedoes in a spread pattern. The warheads can be deployed and detonated remotely from the launch station as...
...And the torpedo madness continues!
Ladies and gentlemen, it is with great pleasure that I present to you...
The Scatter Pack 4 Guided MIRV Torpedo.
This is a prototype guided multi-warhead weapon that homes in on a target then is remotely 'detonated' from the launch station. All you...
A huge factory (1 factory with a bunch of enhancers attached to it) allows for mass production. A big refinery/micro assembler is a good idea if you don't like waiting for your minerals to process before being able to build at the factories .
I tend to build 3-6 basic factories, each with...
WANT...
SOOOOO much WANT!!! :eek:
Recoiling howitzers, Gatling rotation animations, Star Trek warp drive flashes... The ideas... they're in my brain again!!!
Shine team,
For the sake of creativity and my sanity... Please make this happen.
Something I'd be interested in would be the ability to further increase the maximum font size up to and including the vertical dimension of the screen. This would be for identification and communication purposes as well as aesthetics.
I like the current displays but you need to be very...
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