Search results

    1. starhaiden

      CLOSED* CONTEST: Default Stations Submission

      I think the prices shops charge should be about 10-20% higher then they buy
    2. starhaiden

      Crafting only gamemode (and more!)

      but you need the weapons
    3. starhaiden

      really are you really a al how does a al give likes

      really are you really a al how does a al give likes
    4. starhaiden

      StarMade 0.16 - Crafting and BattleMode

      with this crafting update people can start on planets then try to escape it.
    5. starhaiden

      Carrier-buffs for small ships

      what about you can build support turrets. support turrets fire a beam at ships of the same faction and increase it power, shields and other things by a percentage. the percentage will be 1 blocks of support to 10 blocks of the ships mass =100% support that doubles the status. the weapon could...
    6. starhaiden

      StarMade 0.16 - Crafting and BattleMode

      what is fixed?
    7. starhaiden

      CLOSED* CONTEST: Default Stations Submission

      I'm almost finished my station it doesn't have a lot of decoration. how do you save the station
    8. starhaiden

      Too many mobs!

      once you destroy the faction module nobody owns that station then
    9. starhaiden

      Too many mobs!

      no they have faction modules
    10. starhaiden

      Crafting only gamemode (and more!)

      Edited: so the trading guild stations will replace the shops:confused:. so the shops will be gone
    11. starhaiden

      Too many mobs!

      so the pirate were protecting their base. you should of killed the base
    12. starhaiden

      Too many mobs!

      pirates and trading guilds working together? what were they attacking a pirate base?
    13. starhaiden

      Crafting only gamemode (and more!)

      the advance shop could be upgraded and have a shop counter in the middle of It and oxygen
    14. starhaiden

      StarMade 0.16 - Crafting and BattleMode

      I think there should be a certain mass that ships have to be over to use FLT by their self. if they are under that mass they need to use a warp gate, dock to a carrier or use some sort of device that attaches to the ship. Warp gates should be used for small ships and FTL should be used for...
    15. starhaiden

      StarMade 0.16 - Crafting and BattleMode

      FTL now I can fly from far away outposts to ones closer to 2 2 2 where most of the action happens on servers
    16. starhaiden

      StarMade 0.16 - Crafting and BattleMode

      schema not scema. there are more decoration blocks for crafting rooms with the ingredients for crafting and does the medicine cabinet work
    17. starhaiden

      A solution to the heat-seeking missile problem

      what if the missiles hit something in the clump does the ship receive the damage of all the missiles
    18. starhaiden

      Big ships, small ships

      changing the power we have now to fuel will cause problems a lot of people will have to redesign their ships. Fuel could be added but the power we have your should still stay. if fuel is added. the unlimited power system should produce less energy only enough for the thrust and other essential...
    19. starhaiden

      Big ships, small ships

      rockets have parts that push other parts then fell off. Big ships should be more powerful then small ships. the problem is large ships are too easy to get. the economy needs to be fixed. the economy is one of the main things in most games.
    20. starhaiden

      more powerful planets

      I think the atmosphere of planets should absorb some of the damage from the weapons outside the atmosphere maybe 50%