homebase invincibility causes problems in the game I have a solution to it.
for a faction home base to be invincible it should have to have another station of the same faction within 10kms of it on a 2km sector sized server. you could have more then one station to make the home base invincible...
I want more items that can only be placed on stations or planets and faction home base to b destroy able but they receive twice as much shield and power regeneration. ships docked or landed on the station/planet should be protected by the station's shield.
I have a idea black hole generator
costs lots of power to fire and lowers shields when charging up to fire.
it sucks up ships into the centre of it and damages ship slightly when they are within 100m of it.
the black hole is fired 500m from you
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