Search results

    1. Lone_Puppy

      Community Fleet Contest Results!

      Yeah, I like your reviews too! Was hoping somebody would do them. Oh yeah, Crimson-Artist has some great cameras that could help with the rapid movement issue.
    2. Lone_Puppy

      Help with docking?

      Try location docking with only one drone to test the carrier recall functions. Once you have it working, then add a second. If they both work you should be good to add the rest in the same way. My issue that I experience from time to time is when the pickup rail doesn't pickup and I have to...
    3. Lone_Puppy

      Community Fleet Contest Results!

      I love the work that has been done and submitted here. Like this game, it's awesome! :-)
    4. Lone_Puppy

      StarMade v0.198.476 - The Trading System

      Hmm.... Only just had a chance to post this since I've been out of town. I tried v0.198.476 on my Windows 7 machine and it would not start at all. Updated my Java and no joy. I don't even get to the menu screen, only goes as far as the launcher for news & updating. I click "Star Game" and ...
    5. Lone_Puppy

      Read by Council Tiered System Modules: Compact and backwards compatible

      Yeah, I made that mistake with early posts starting out here. I kinda brain dumped and soon learned to trim it down to points so people could get the gist of the idea and then you can explore the different pros and cons through discussion. :oops:
    6. Lone_Puppy

      Read by Council Tiered System Modules: Compact and backwards compatible

      Necropost alert! Interesting Idea. I hope you do come back. Some people can make harsh comments, but it's because they're as passionate about the game as you are. Plus, sometimes it's because your ideas are similar to others. Maybe narrow down your ideas and bullet point them more. Even though...
    7. Lone_Puppy

      StarMade v0.198.476 - The Trading System

      Yeah, I noticed the girder when reading through the block config file. Didn't think of using the /give though. Must remember that next time. :-) Love the new LOD objects. Especially the light. Perhaps use the additional 12 rotations to place the rod near the edge of the cube instead of centre...
    8. Lone_Puppy

      Community Fleet Contest Results!

      Good call! This competition almost cost me dearly relationship wise. Let me rephrase that. My time management spent on this, not the competition itself.
    9. Lone_Puppy

      Community Fleet Contest Results!

      Congratulations winners! Well done! Yes please! It will help me with future building.
    10. Lone_Puppy

      Fighter Porn

      Bummer about the crash. Would be cool to see a fleet like that cruising around.
    11. Lone_Puppy

      Fighter Porn

      Man I hope you submitted those yellow ships in the fleet competition. They're pretty sweet! :-)
    12. Lone_Puppy

      Fighter Porn

      I don't build much fighter craft, but these small fighters are some I've made in the past.
    13. Lone_Puppy

      Recognized by Council Increase Scanner Usability

      Griefing is a new term for me, so I looked up the meaning of griefing using Google. And from the gist of the myriad of definitions out there, I gathered this. Is my opinion and nothing more, this is what I understand from what I read. "It's pretty much a player of and on-line game that...
    14. Lone_Puppy

      Recognized by Council Increase Scanner Usability

      Yeah it is a pain when something you've spend untold hours on is destroyed due to somebody else. What would you suggest to get around this kind of behavior JonasWalker?
    15. Lone_Puppy

      Azonar Fleet Build

      Well, now I've had time I had a go at building my own enemy detector. I've installed it into my carrier and it seems to work ok. It has a limitation of using a turret with one axis of movement, but hasn't failed yet. To get around the limitation, I experimented with a different design that I...
    16. Lone_Puppy

      Recognized by Council Increase Scanner Usability

      Back to the topic. I was thinking scanners and jammers could be module controlled and have similar features to the weapons where you can cross connect/slave them to produce different effects. That brings me to the effect side. You could use the existing effects to convert your signals into...
    17. Lone_Puppy

      Saber's Thread

      Yep! :-) Suggested it a wee while ago, I guess at the time it may have been a too hard basket item. Recognized - Portable Remote
    18. Lone_Puppy

      Saber's Thread

      Awesome models Saber! I defo love the handheld gear and new console. Pipe not so much, but eh, it's a pipe. Any likelihood of a handheld model for Wireless? ;) Perhaps a new colour/texturing system needs to be put in place to accomodate this dilemma. Shoulder mount as nauvran mentioned. Need...
    19. Lone_Puppy

      StarMade v0.198.219 Custom Shapes, 7 Languages, reworked GUI graphics & new Asteroids

      I've tried this in the past and it didn't work. The problem with my harvester was the distance between asteroids and anything within proximity to my harvester. The solution then was to cluster everything around the core as close as possible, but the centre of mass didn't matter. Hmm. That's a...
    20. Lone_Puppy

      StarMade v0.198.219 Custom Shapes, 7 Languages, reworked GUI graphics & new Asteroids

      Wouldn't removing the high faction point cost for distance be a simple way to remove the squabbling and resource issues around mining and lag? I'm having issues with my large harvester working in fleets now. It worked fine before the recent updates, but now it just does a spazzie jiggle when it...