Search results

    1. Lone_Puppy

      New Prebuild Uploaded

      Sweet! Awesome work guys!
    2. Lone_Puppy

      No dead bodies in space please.

      Ooh....it's opening like a flower. Lets look inside. ;-)
    3. Lone_Puppy

      Making Pirate Stations Worthwhile

      I like. You could make the NPCs spawn after the station core starts counting down. And if the core blows they all die unless they get to life bods or ships. Any player running around on board could also die in the explosion. Or maybe the core explision could be limited to a rdius around the core.
    4. Lone_Puppy

      No dead bodies in space please.

      With Schines blessing some budding devs in the community could work on such a project. As for age restrictions the client could have age rating config option to show or not show age appropriate content. Lol corpsicle and corpsicle aateroids. Could be handy for farming. ;-)
    5. Lone_Puppy

      No dead bodies in space please.

      The bodies add to the atmosphere and play on the emotional side of your brain. I'm fine with no bodies, because it would likely be a lagg fest.
    6. Lone_Puppy

      Suggestions

      Somebody could build something outside the Dock where the BP's could be managed with security and version control. Perhaps another web source altogether. Then the Dock could also then integrate with that new source. Similar to the voting system, but more interactive and most likely more...
    7. Lone_Puppy

      Advanced Combat Mechanics

      Some fun would be had here. :-) Turret grouping would be awesome. I'd like to include chaining the STM or targeting orders. At least a 3 order chain, so you can set a primary, secondary and tertiary target. Once each target is destroyed, it's weapons free. The other thing I'd like is a nice...
    8. Lone_Puppy

      StarMade v0.199.646 - Build Mode

      Nice! Can't wait to get home and play. :-)
    9. Lone_Puppy

      Suggestions

      You can share BP's in game, but it's better to share as a shipyard plan instead and the blocks. Unless it's changed, if the BP is removed from the catalog, when you spawn it you just get a bunch of blocks and no entity. The only issue with the shipyard plan is you need to transport the materials...
    10. Lone_Puppy

      Devblog 11th July 2017 - End Goal Document Part 1

      Nice! I like how you've categorized the player types. In my experience with this game, I have approached the game in a cascade of these categories. For me they have lead from one to another through me reaching a stage in each category that would most likely be different both in time, interest...
    11. Lone_Puppy

      Prerelease Up

      I love the build tools! I have better understanding of the load/unload rails and can see much potential for automated cargo transfer for both cargo and mining vessels along with NPC interaction. On that note, any additions to the fleet command system and command chairs?
    12. Lone_Puppy

      Nonlinear end game goal.

      I hijack NPC ships for cargo and materials. I also like to use their miners to mine for me. You can also use them for target practice and weapons testing. I would like them to expand into and take over player systems more though.
    13. Lone_Puppy

      Layered Building - like alternative dimensions

      Interesting I stumbled onto this when looking for effects controlled with logic. I like the non-physical layer idea. A long time ago, I had an alternative for the logic bloat idea that relied on a customizable computer block that had relay and input capability. Universal Computer Block...
    14. Lone_Puppy

      Client-side texture for ships

      Great idea!
    15. Lone_Puppy

      Human Singularity

      Nice work with the slabs! I like your infested HS Heavy Fighter. :-)
    16. Lone_Puppy

      The explanation of the Starmade universe's features

      I thought it had something to do with the grand schema of things. ;)
    17. Lone_Puppy

      Performance Presets

      Now that would be very handy.
    18. Lone_Puppy

      faction relation measurement...

      I haven't played the game in years, but Sims is one game I would rate highly when it comes to relationship management of NPCs. Perhaps a page out of their book could be useful here. Mind you, I'd be happy with the AI not ramming their ships and knocking my stationary ship off into deep space or...
    19. Lone_Puppy

      Station Discovery

      Yeah, this is some kind of update issue. Could be server tick or something. If you linger for a bit even at a distance outside the sector, sometimes that works for me. Except for Pirate Alpha stations with the long range missiles. Most of the time I use stealth ships with permacloak and jammer.
    20. Lone_Puppy

      Stealing Npc Ships

      Yep I use that often.