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    1. NeonSturm

      Farmable plants / block ingredients

      Food for living would be hard to balance. Are you twice as good if you eat a 1000 kilos food a day? I guess you would get sick instead. EDIT: Require a healthy body to regenerate health, remove blocks faster, etc would be ok, I guess. But you should not be allowed to eat 1000 kilos a day -...
    2. NeonSturm

      small features i miss...

      The number behind a blueprint could be yyyy-mm-dd_hh-mm-ss. I would like to see x/y/z size + number blocks /weight + shields + energy + dps next to a blueprint\'s cost/price
    3. NeonSturm

      Fractional Blocks and More Plex Doors

      Do you know . . . . the the-rebel-alliance texture pack? http://the-rebel-alliance.com/ They have different colors for glass, force fields (block shots) - looks interesting. I hope some parts get included into default textures. And you can always make sprites - pictures rendered in each x/z...
    4. NeonSturm

      Captain's Log or Favorite's Tab

      These things only store 140 characters and take 1 full inventar slot :/ Would be more usefull if you could set a waypoint by just clicking a line \"name@x.y.z\". Even an old diskette stores 1\'000 times as much and can easily be shared with faction members. Take paper and a pin and you get...
    5. NeonSturm

      Different shapes have different mass

      I want this awesome looking Red-Dragon-House I made have less weight - I don\'t care about HP. http://imgur.com/tmgBbnP,b7lAatz,bn75nCw#2 +1 again :)
    6. NeonSturm

      Custom grouping in structure

      Up/Down moves you to the next/previous ship/turret - though they are separated by docking module types. Having groups could solve this issue too with just a little bit more effort.
    7. NeonSturm

      Shield Overhaul and Sundries

      Maybe require a hour idle (before or after you choose your home) before your faction-home\'s god_mode starts working. I think about stations which become big ships (disable anchor) move to an enemy sector and become a home station from where it can attack.
    8. NeonSturm

      Shield Overhaul and Sundries

      Stations are awesome. However, they can be quite a hassle. I propose a new block, dubbed \"Quantum Anchor\" or \"Inertia Sink\" or something suitably scientific. Said block would cost as much as making a station costs currently. When placed on a ship, this block will do nothing at all. Once...
    9. NeonSturm

      Advancing advanced build mode

      You want to see where the enemy big ship has hidden the faction module which denies you to enter the core and save to local? You are a bad guy! :) But it would help a lot if you can only show selected grid and free space around it.
    10. NeonSturm

      Fluid armour - a compromise between hull and shield (+ heat sinks + fluid tanks)

      What do others think - no time to post just a tiny \"+1/-1 because\"-Post?
    11. NeonSturm

      2560x1600 Resolution

      I play at 1900x1080 Isn\'t that resolution somehow cheating? :P Personally, I would like to have a shop-window at full height first - less scrolling and more space for the text. And the item-view with Plex-Stores doesn\'t need scrollbars with a bigger window. As for high-resolution, I...
    12. NeonSturm

      More guns and ship stuff.

      http://star-made.org/content/attention-read-first The second thread. ATTENTION - READ THIS FIRST :P
    13. NeonSturm

      Cargo docking modules

      The preview doesn\'t need exact numbers. You could set a single hull block as preview if your plex-store contains only hulls. If you go into a cargo-room and see all these plex-stores, you would see ghosted items next to them. Instead you have to search through all.
    14. NeonSturm

      Suggestion for (Oh God) Big Ship Vs Small Ship.

      how about: let the server\'s speed limit affect the front/back block. If big ships turn at full speed, the block in their back would move faster than the limit, thus the turn speed is limited by this fact.
    15. NeonSturm

      Advancing advanced build mode

      Copy/Cut/Paste But paste should fix the size (not changeable) to the content in your clipboard. also, you can actually place 20^3 if you use mirrow mode. If it is too laggy with allowing bigger boxes, just set the maximum to 10\'000 blocks - you can\'t enable another mirrow mode if it would...
    16. NeonSturm

      Space dwelling creatures

      The problem with Starpiece is, that Whale-Sheppards or Greenpiece only documentates, not do something themselves. You need a second entity like Space-Patrol which a rule-set visible to players. Something like the local law. (Requires a sector info (who owns it) and some law-letters by factions...
    17. NeonSturm

      Shields, Afterburner’s & engines, and other Smalltalk mixed in between…

      make bubble shields absorbing only 80% and skin shield tanking the rest 20% or 20%*20% if there are 2 bubble shields - no fast regeneration.
    18. NeonSturm

      Shield Overhaul and Sundries

      Divided shields would be good vs bombers which attack every time they come back from different directions (projectile speed = ship speed) and bad vs agile gunships which just strafe in 0-circles or 8-loops and aim at the same spot. To get the full potential of it, weapons have to be inaccurate...
    19. NeonSturm

      Space dwelling creatures

      Giant Dragons :)
    20. NeonSturm

      The comprehensive StarMade suggestion

      Guess, you could make a wiki which collects all ideas and add side notes to rejected ones :) First I didn\'t saw the hull suggestion. I think it is good to think deeper here. Sunworld has 500hp 75% armour hulls (which are still weak), but they have a downside too. I\'ve build a ship...