Me: We need fighters to be faster.
You: But bigger ships have more efficient engines!!!
Me: True, but it if you have 2 ships - one big and one small - you can afford better fuel for your small one (buff first 3..x thrusters?).
Me: In Star-Trek some small ship traveled cloaked inside a bigger...
imgur doesn\'t like png-files. click the pic for a 512x512 (each) download. (This preview is the old version, new has 4x6 images (for animations, 1 block and rotate 90deg for a 6-sided block differently colored)
You have to resize and put it manually into the right position of your files - I...
although i find it easier to do it manually via the starmade\\data\\config\\BlockConfig.xml file.
Yes, I even thought about making a bulk editor :)
Search&replace a property in all \"hull\" with/not \"hardened\" + 1/2 hp/cost for wedges, etc. But I think I will wait until the next release...
If there is no thrust, a ship can\'t turn in space.
Wrong!
Imagine 2 weels in a formation which look like the number 8.
what happens if you turn them both clockwise?
EVEN 1 weel will cause a temporary motion to turn your ship around.
Since when?
I think now I dock ships with bobbies and amcs to attack selected target...
\"Give them a full broadside bobby!\" :)
I think there is (currently) no point in shielding your amcs more than with a couple (1/10) of blocks. Basic hulls have just a little bit more hp, amcs lag-die...
Hive mind :)
It would be a lot easier if there were not 130 pages of posts and all peoples would help - everybody takes one category.
But we should clean up some doubles (which are link-post-linked to others) or already implemented things first.
We talk not about painting ships while not in buid mode.
We talk about which block is allowed to be set in which quantity and what do you require for it.
How can you then edit blocks while you are in your space suit? :p
Currently Wedges and Hulls (as all others) have the same texture.
Their block type is different - type0=block, type1=wedge, type2=corner, type4=tetra, type5=penta (or similar)
I think they would not need extra memory with the best implemention. But currently, they are handled like...
I like physical deflectors, but they should reduce your speed a bit if they project force onto another object.
(( Maybe it could decrease your max speed and drain power (just like shields recharging), so it would be a second shield type (vs slow things) )).
Because they could reduce lag of...
#1: Separate function (hull, advanced) and color.
Think of deko plates on top of your hull.
#2: Merge Blocks/wedges/corners/penta/tetra.
Currently you can't fit all your blocks - not even just hull without plex and custom server blocks - in your inventory + hotbar.
Details for 1 and 2...
I like ice crystals. If you have factions (Earth peoples vs Mars peoples) or like in Warhammer40k or just Aliens instead of Pirates or peoples who like it more rebelish, it is good for the game.
But I still think there should be something done to un-clutter the inventory - and the shop btw.
+1, Support
Now all of these three ideas
2: I thought you mean having a computer emit light and plex lights enhance the radius.
But this computer should then be able to toggle not only plex-lights but also Plex-doors, etc. Every activateable thing.
Add rubber, but please let it just increase the minimum speed for taking damage.
But I think it is stupid to have items which were down. Except you have some auto-repair for them while standing still or not colliding.
It would be nice to have oreo-planets with different types of terrain.
One extreme at one side, the other extreme at the other (desert vs vulcans) (flat ice vs icy mountains with little green on bottom) (ice vs desert), etc.
IMBA = Imbalanced
Master-slave is something like this:
AMC = Cannon
Slave-AMC = Stronger, higher reload time.
Basically to get 25 different setups with just 5 different block types (less clutter in the shop) and less computers too.
I don\'t think there are enough letters in the greek alphabet
I think enough for one sector - or 9 if they are not all clumped together.
Or we could just add an last-visited timer (client-side, for last 10-100 shops?)
I think it will come hand-in-hand together with something like this...
I don\'t think there are enough letters in the greek alphabet
I think enough for one sector - or 9 if they are not all clumped together.
Or we could just add an last-visited timer (client-side, for last 10-100 shops?)
I think it will come hand-in-hand together with something like this...
Limited to 4 frames of animation on such a small tile
Is it possible to combine different block sides and animations?
+1. I don\'t like the BB/core/FM animations. I like how amcs and missiles are designed.
Animations just need to be limited (less overall-color changing) per block, or with...
The only way to get a single computer to see those lines as 4 seperate guns is to have them only touching at the corners or not at all
And I would like that to stay the same. I would even like to have them connect to a single group vertically (or disable all adjacent).
Because scatter-guns...
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