Search results

    1. R

      Lazer Weapons

      That beam weapons (of various sorts) have been suggested probably tens of times, and possibly hundreds of times. You can kinda/sorta replicate the effect by making an AMC that fires very rapidly, though...
    2. R

      Show me your small fighters!

      Most of these ships are quite a bit larger than 80 blocks or less. But that\'s kinda reasonable - I found it hard to make an even vaguely cool-looking fighter with that little mass to play with.
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      Triple Diamond Industrial Shipyards

      Should make a ship that looks like a shark, and arm it with some nice AMC cannons.
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      WIP: HMS Nightmare

      I don\'t envy you the construction of those curves. Edit: Regarding said curves.... Someone posted a \"pixel circle generator\" application somewhere around here earlier - you could in theory use it to generate a curve of the dimensions you want, since I think it also allows for ovals...
    5. R

      X-Wing 1:1 scale

      I was considering doing so with the closed S-foil one - it should really be slightly wider anyways, given that the s-foils are closed.
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      New Gamemode - creative/Build

      Is he trolling by not trolling but still having a name with troll in it? Or is he trolling everyone by having a name with troll in it and actually trolling while pretending not to troll? Or... Actually he doesn\'t seem to troll that much, from what I\'ve seen.
    7. R

      Colored Plex-Door blocks

      .
    8. R

      Advanced Build Mode

      I recall reading somewhere about someone modifying the limit in the game files, so it is apparently something the players can do...
    9. R

      Colored Plex-Door blocks

      Awhile ago - but my suggestion involved making the plex-doors see-through in order to create \"force fields\". However, it would be excellent to have both various colors of plex-door, along with various colors of force-field. Think of the epicness that might occur!
    10. R

      automatic ship classification

      Should be player-defined, either by server admins, or through the setup menu for a single-player server. That way, if you like one classification system, you can use it, or find a server that uses it.
    11. R

      Scrap Option for ships...

      Minutes is too slow. I guess...
    12. R

      Micro Atomic Warheads

      a fighter vs. capital ship, IMO, it should take at least 10 fighters to kill a capital ship, and more than 20 if we\'re talking a titan-class ship. Perhaps more. At the same time, a fighter should be (and is?) able to dodge ~95% of the fire put out by that ship, because it is manuverable...
    13. R

      X-Wing 1:1 scale

      To mess around with it a bit and make one with the S-foils closed. This of course reduced the cannon count to 2, but made each cannon individually more powerful (because currently, I know of no way to force AMC blocks which are touching to fire independently). Also note the white hull wedge...
    14. R

      X-Wing 1:1 scale

      This is my attempt at a 1:1 scale X-Wing. You will note here that it is actually 14m long, rather than 12.6. This is due to a miscalculation I made while building it, but can be easily remedied by removal of a power block (or 2 if you want it 12m long) Also, the ship in some of the pictures...
    15. R

      Show me your small fighters!

      I saw this and decided to build an 80-mass-or-under fighter. Here tis, FWIW: Front: Side: Rear: Interior: Cockpit view while firing: Ship stats: Gun stats (x4):
    16. R

      NCC 1701D USS Enterprise!

      utility. However, personally...while trying various combos to get an 11w 11t circle, I preferred this to what that utility suggests - Granted it has a bunch of angles and is probably just as flat-sided in the end....but still.
    17. R

      Scrap Option for ships...

      In PvP, someone cores a capital ship and goes to loot their winnings, they cannot? Edit: I should say that it might be SLIGHTLY over powered to be able to disassemble a capital ship in under a minute (if that), depending on size - perhaps it could be set so you go into the build mode...
    18. R

      Micro Atomic Warheads

      A fighter should not be able to take out or even damage a heavy cap ship by itself - it should require numbers, or a really crappily designed cap ship, that has a weak spot or something.
    19. R

      Nebulon-B (Star Wars)

      To go with white internal bulkheads, with perhaps occasional brown, red, or gray
    20. R

      Nebulon-B (Star Wars)

      Me getting way ahead of myself, but I was thinking that once (if?) this project is ever finished, I might try and make a nebulon B2, which if....mother of god, I just searched for the nebulon B1 and realized there were far more excellent resources for details on my ship out there than I...