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    1. NeonSturm

      Blueprint-lock

      Then you would need to lock copy&paste on authored ships too. Wouldn't that deny us having building palettes? Or have ships big enough to make it annoying to copy&paste it. but I think if somebody builds it from scratch another one may do the effort of copy+pasting parts of it. I think...
    2. NeonSturm

      kickstarter?

      When posting I thought initially about that StarMade offers a donation form with a fixed amount of money. This money may be 1 hour of work in Germany or America, but earned in 10 hours in China. I think if everybody in a big community would pay just 10ct or 1€ or 1$, it accumulated would be...
    3. NeonSturm

      Supply/Drain : distance multiplier by slaves, "direction" block rather than 4 different? Sub-system?

      Suggestion core: blockBehaviourConfig.xml PowerTransferBeam Properties strength = 140 range = 200 Supply-option slave Efficiency = %empty(target) * %full(source) EfficiencyPow = linear(1), fullEfficiency(0), noEfficiency(infinite) Drain-option slave Efficiency = %full(target) *...
    4. NeonSturm

      Recognized by Council Add XOR gates

      I have done a short script using XOR gates which support multiple inputs: Void Society - Intelligent NPCs (personal challenge) But it is more an example than something useful (useful only if you want to learn how something like that can be done)
    5. NeonSturm

      Custom NPC Skins

      @Bannta, you Thread Necromancer!
    6. NeonSturm

      Bug Screenshots render background transparent

      I guess it is because generated background does not write the black color onto each frame. Instead it uses a frame which is previously reset to black - reset is in a different part of the program.
    7. NeonSturm

      Blueprint-lock

      I think the idea of patenting gets old and not only with future copy&paste stuff impossible to enforce, but also with lawyers a too-easy-to-use to suppress others (especially if eco-tycoons share patents exclusively with those who have own patents to share). Sure. the dev should get paid, but...
    8. NeonSturm

      NPC "Players"

      As much as I like that, I think players which want to remain natural should not have a huge disadvantage. As long as it is not exploited with boarding parties or players which carry armour can carry less items (makes some sense if you think of old iron armour) ... it will be fine.
    9. NeonSturm

      Blueprint-lock

      You are evil! Do you enjoy others suffering? :D *more seriously* Why not just sub-sorting it (like a sub-folder in your file hierarchy) as a remake? How will you, the evil one, curse copy+paste feature users? Or maybe these small ships are just not allowed to get protected that easily because...
    10. NeonSturm

      kickstarter?

      Because for each block are transferred 3 byte to the graphic memory. The graphic memory is smaller than your main memory. not even 8-bit colors fit into these 3 bytes. You have 10 bits for block-type and hull color makes a new block type for each color. This limits us to 1024 block types...
    11. NeonSturm

      Thrust Mechanics Explained

      Each 1x1 cube in Star-Made has 1 mass. Wedges have the same memory requirements as a full block in how memory is currently handled. You can only place 1 block per 1x1x1 m I call a game voxel-game when you place things (whatever they will be) PER 1x1x1 cube. I could say it is a 16x16x16...
    12. NeonSturm

      Some thoughts on what I think is currently most important

      0..1 %16 = 0..1 = void 2..14 %16 = 2..14 = star 15..17 %16 = 15,0,1 = void
    13. NeonSturm

      kickstarter?

      WTH? The 8 bit from this link isn't a 8-bit. It is a 24-bit! Real 8-bit has only 2 bits for red, 2 for green, 2 for blue + 2 for alpha, added to either red/green/blue or used for indexed colors :p
    14. NeonSturm

      More types of engines and energy generators

      I like magic wands - and garlic guns against the power-vampire guns :)
    15. NeonSturm

      Improvements to Display Block variables

      I would like to have a field which can be set or loaded by the marker beam (as long as the format is valid)
    16. NeonSturm

      Bug Screenshots render background transparent

      Had no issues without background. Probably a custom sky-box or procedural generated backgrounds causes this.
    17. NeonSturm

      assemblers/fabricators use power even when idle

      I think this is a good feature. Factory-stations should not be combat-outpost-stations too. Maybe it should be a config as soon as peoples can config it to be placeable on ships too. The annoying part is if you have a micro, refinery and macro on a planet and are asking yourself why the...
    18. NeonSturm

      What Happened?

      What did you do with your ship? cloak? jam? jump? I can't see a reason why it should run out of power not instantly or never (from what you tell us)
    19. NeonSturm

      How to break the game (aka cheating A LOT with config values)!

      guess it's because of I tried it with DIS-INTEGRATORS :D Have you tried it in the new version too @Megacrafter127 ? I really hope it is my hardware and not a bug (cause I buy new hardware when I see the next cheap offer)
    20. NeonSturm

      "Sell" Ship Option

      you mean a bounty for intact pirates-spawned ships? I think it would not defeat all purposes as blocks can be used to spawn new ships or save you the time to salvage single spaced-out blocks of a ship.