Huh. You know, I just checked, and T/M ratio is capped at 2.5. I'm almost certain it did not used to be like that.
EDIT- Regardless, why do you even want a ship with that high a T/M ratio? It's impossible to get a ship that's remotely combat viable with that much thrust.
Why does the game...
Who knows? Why do you care? It's there for balance purposes. Maybe shield capacitors can only protect a ship until it gets drained to 25% because [insert technobabble here]. Why does this matter? This applies to all of your points here.
With default game settings, the 4.5x max server speed you...
It's only 25m/s for them with a speed controller putting it up to max speed, which is, well... incredibly disappointing. I was hoping to make warhead guns.
"Option to only allow factioned ships (of your own faction) to be added to your fleet, servers probably want to put this on true to prevent ship theft.
ONLY_ALLOW_FACTION_SHIPS_ADDED_TO_FLEET = false"
This should really be made the default.
"Idle: This is the default state. Ships in this...
What about people who like system blocks as they currently are?
Assuming we got wedge slabs (which are planned for the future afaik), what purpose do these serve?
EE doesn't have wipes, doesn't have mass limits, doesn't have "winners." EI is like a particularly long game of Ares mod, while EE is an actual server.
If you want persistence, then I have some bad news for you about EI...
I thought slabs were the magical block that saved the day for fighters? I don't really see a use for adding an identical copy of all the system blocks in the game that's just decorative. Sounds like a huge waste of IDs and time for the devs to me.
Nah. Using chaff or obstacles to break people's lock is a neat tactical thing that I would hate to see go.
Also, pro-tip- Disable docked and turrets on nav. It'll make getting a lock a lot easier.
Yeah, no thanks. Small ships do not need special buffs. They're already a superior option in terms of cost effectiveness for the damage they can do. If anything, small ships will need a NERF in the future, because drone swarms are quickly going to be the dominating tactic as soon as we get fleet...
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