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    1. therimmer96

      Dual/Multi-Boxing?

      Manually launch the game without steam Go to the starmade folder in your steam library, you should see a folder titled starmade, a useless text file and a program. run it, thats the launcher. Bare in mind starmade is a bitch for using resources, having 2 clients open will cause issues.
    2. therimmer96

      How did so many people decide titans start at 100k mass?

      I am of the opinion a ship becomes a titan when it exceeds 10 million blocks, but thats me. Sure, 100k is alot, but they are too common place now to be special. The word titan insinuates the ship being massive, blocking the sun sorta deal :P
    3. therimmer96

      Hey Factions- Are you participating in Blood and Steel?

      Nope, just glanced through the rules. While I understand the reasoning, it seems limiting. The mass limit can far to easily be covered by 1 ship. ships roughly the size of what major factions use. 120,000 blocks, that rule out all carriers/titans/super weapon ships the factions have. the ones we...
    4. therimmer96

      What are your plans for the rails?

      Spinning chromes or you're doing it wrong.
    5. therimmer96

      Thunderbird 2 (classic version) WIP

      You magnificent bastard! kupu, look at it!
    6. therimmer96

      What are your plans for the rails?

      the poor thing was destroyed when my little brother tripped and fell on it. I shall never forgive him.
    7. therimmer96

      What are your plans for the rails?

      I USED TO HVE THAT WITH THIS THING
    8. therimmer96

      What are your plans for the rails?

      YOU MAGNIFICENT BASTARD!
    9. therimmer96

      What are your plans for the rails?

      Its just the look for moving nacelles, its one of the key features of the ship, and getting it in starmade would be awesome.
    10. therimmer96

      What are your plans for the rails?

      Giant hand so you can bitchslap the newbs.
    11. therimmer96

      What are your plans for the rails?

      Stripper pole that rises up from the floor Don't judge, you was all thinking it.
    12. therimmer96

      What are your plans for the rails?

      I think he means what are your plans for what to build ;) Turbolifts shuttle lifts retracting turrets hanger doors you know, the generic shit :)
    13. therimmer96

      In-Ship-Teleporter

      # or walk or park closer to the core or use the arrows to switch from docked ship to the main ship or literally any other way of getting around :P I'm all for inter-structure transporters, but against beaming around the ship itself.
    14. therimmer96

      In-Ship-Teleporter

      Nope, disagree. would remove the need for corridors. we're getting rails soon, make a lift
    15. therimmer96

      Pingperfect.com StarMade Server Hosting

      Just thought I would make you aware, you can now contact our support team via live chat from our homepage. simply click the prompt at the side of the window. James Rimmer Pingperfect Ltd Customer Services
    16. therimmer96

      United Elwyn Factions

      How dare you bring this thread back on topic!
    17. therimmer96

      Display Module Variables

      The entire display module system is broken, we need to use markup for formatting. would be nice to get actual buttons :)
    18. therimmer96

      what i like and don't like about the new ui

      *patch one thing that annoys alot of us is the confusion between hotfix and patch. The client can update to a hotfix, and still connect to a server that hasnt and visa-versa (similar to hotswapping PC parts, you dont need to do anything, just unplug and plug in) patch's need to be the same...
    19. therimmer96

      what i like and don't like about the new ui

      I havent used build mode yet, was too pissed by the null pointers everytime I use nav(which I reflex open when I enter a core just to check) :)
    20. therimmer96

      what i like and don't like about the new ui

      in build mode on ships, it used to have a thing in the corner (where the targeted entity status thing is now) that tells us what type of block we have in the crosshairs