Search results

    1. jzimmerman4

      Zimmerman textures

      No! Lol I just set up that download to easily post updates.
    2. jzimmerman4

      [Blueprint Viewer] - StarOS BPViewer

      I must just be missing it but where is the download for the first release?
    3. jzimmerman4

      ARMTec Shipyards

      Wow the carrier is looking really nice already. I'm excited for it!
    4. jzimmerman4

      Immersive Blocks Ultimate Pack

      Well I certainly cant wait for it to be complete.
    5. jzimmerman4

      Immersive Blocks Ultimate Pack

      HUD is looking great, already liking it more than your hexhud(which I am a big fan of). However I think it would look nice if you include the shield/ health/ power bars that you have in the hexhud. Obviously slight adjustments will need to be made.
    6. jzimmerman4

      Continuation of new HUD?

      Wow that HUD has some really nice parts to it. Crusade needs to see this because I am sure he could use some aspects from it.
    7. jzimmerman4

      [64x64] DirtySpace

      Recommended damage overlay.
    8. jzimmerman4

      Next generation: Advanced carriers

      It really is my beacon idea but a lot more complex, even though it doesn't introduce a new block.
    9. jzimmerman4

      Searching for Texture Pack

      Thanks! Ill definitely incorporate this into the texture pack that I am making.
    10. jzimmerman4

      The Brotherhood Republic

      I would love to talk about an alliance if you just want to pm me your terms. And just to make sure you know, forming an alliance with the Republic means that you will be negotiating peace with the other members of the Concord.
    11. jzimmerman4

      Starlaunch - WIP launcher replacement [Now released on Windows, Mac and Linux]

      I honestly like the screen in the OP better. It looks a lot more futuristic and tech like than this one. Will we have the option to chose between the two?
    12. jzimmerman4

      ARMTec Shipyards

      Really liking it though I feel like the black 'arms' are quite boring.
    13. jzimmerman4

      Next generation: Advanced carriers

      As long as the door is big enough and you time the ships right, neither of those would be a problem. So essentially if you build smart the beacons will work, but if you poorly design a hanger, the beacons, or anything, wont work
    14. jzimmerman4

      Next generation: Advanced carriers

      Each ship would probably only need one or two seconds to detach from its dock and move to a beacon so you wouldn't need that many delay blocks. Also you can attach different sections of your hanger to multiple logic blocks, allowing for you to release part of your docked ships at once, which...
    15. jzimmerman4

      Next generation: Advanced carriers

      And to add on to Itmauve, you can add multiple delay blocks to each dock to give all the time needed.
    16. jzimmerman4

      Next generation: Advanced carriers

      Well for one you could reuse beacons and for two Delay Blocks!!! I think it would be fun to set up the sequence to have my ships deploy, and since they would return in reverse sequence, you wouldnt have to set the beacons for them coming back. And if the links saved with the ship imagine how...
    17. jzimmerman4

      Next generation: Advanced carriers

      That definitely would eliminate the need for a new block but it sure would be very tedious and wouldn't allow you to fly the mothership while launching your fighters, leaving it, for the most part, unguarded.
    18. jzimmerman4

      [64x64] DirtySpace

      Amc's look nice but some color on the sides wouldn't hurt.
    19. jzimmerman4

      DFN Antarion CA-196

      No sorry, random lines and spatters evoke about the same emotion for me as a preschooler's drawing, especially since both require the same skill level.
    20. jzimmerman4

      Next generation: Advanced carriers

      Added my AI exiting and entering to the OP. My only problem with this is that AI ships would start flying out of the sides of ships. However, if clipping is only enabled while an AI is using the beacons, that would be a good way to reduce lag.