Search results

    1. jzimmerman4

      Punch-through & Missiles

      So I was building a missile system that has 11,400 missile blocks, 11,400 beam blocks slaved to it, and then 11,400 punch through blocks. I was expecting quite a powerful missile since it does 85,510 damage so you can see why I was very disappointed when it only created a hole with a radius of...
    2. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      The Night Bane Pirate Station: http://starmadedock.net/content/night-bane-pirate-station.998/ It is essentially a nightmare in the form of a station. More pictures and stats and such are on the download page. Not many interior pictures so you will have to download it and go explore for yourself.
    3. jzimmerman4

      Star System Types, Barren Planets, and Asteroids: Ideas for an Expanded Starmade Universe

      This may interest you: http://starmadedock.net/content/neon42s-skypack.919/
    4. jzimmerman4

      Faction Asset Tracking Navigator (I call it FATNavi)

      Really neat idea but I have two suggestions 1) Instead just a list why not be able to view this on a map 2) A ship being attacked should flash or be a different color besides red since that color represents the enemy in the nav
    5. jzimmerman4

      Ultimate Ship Building Process!

      This is awesome..... yea that's all I have to say :p
    6. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      Are the new circuit blocks considered valuable and rare? Or are we allowed to use them cause they are sweet looking.
    7. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Entrance of the Night Bane Pirate station: Download: http://starmadedock.net/content/night-bane-pirate-station.998/
    8. jzimmerman4

      Planetoid class spaceship: the Maelstrom (progress thread)

      :eek: Wow really cool man. Cant wait to see it finished with all of its dudads and such.
    9. jzimmerman4

      SMSkinEdit

      Another little idea here: the ability to 'apply' the skin and have it automatically replace the users current skin in the StarMade folder.
    10. jzimmerman4

      SMSkinEdit

      This will be a really nice tool to have! Would it be possible to have the skin on the 3D model while you paint it? Might be a cool feature that would make this a super unique program.
    11. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      Here is an overview of the exterior of my entry. I really only need to add some more details now and do interiors. Please leave some feed back if you have anything helpful to suggest!
    12. jzimmerman4

      [HUD] - Holo HUD 3D - UPD (06/10)

      I really like that 3D effect. Nice job
    13. jzimmerman4

      Multiple Slaves

      But what if you had a cannon and pulse slave... they are polar opposites and I dont see how that would work at all. like I deffinetly see the appeal of a rapid fire shot gun but as I pointed out not all combos would work.
    14. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      hmm looks nice and unique. Im gonna have to download it
    15. jzimmerman4

      Energy System

      Made a thread on a compromise. http://starmadedock.net/threads/next-generation-mod-able-game-modes.2264/ It doesnt include specifics but I feel like it will make all parties happy! p.s. sorry bout the self promotion :p
    16. jzimmerman4

      Next generation: "mod-able" game modes

      I posted this idea on another thread but I believe it deserves it's own. Many people have suggested wonderful different ideas for game modes and a lot of them sound very fun. The problem is not every one believes so and disagrees with different parts of these ideas. My solution is to allow...
    17. jzimmerman4

      Multiple Slaves

      I believe the current system is designed to allow for that. For example lets say we have 100 blocks that will be dedicated to a gun. If 50 blocks were given to the master cannon and 50 to the slave beam we would have a long ranged sniper. but if we had 75 cannon and only 25 cannon the reload...
    18. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      Cant wait for that to be approved!!
    19. jzimmerman4

      CLOSED* CONTEST: Default Stations Submission

      aw too bad. I still recommend finishing it at some point and putting it up for download.
    20. jzimmerman4

      Imagination Builds

      You certainly deserve them!