Spot-on, Comr4de, as usual :D
I really think your mod is gonna help a lot of people who don't like these shield issues in the game. Maybe the devs will take note and fix these problems in the default game someday.
Hey, I see my Enterprise ship in the thumbnail for the 2nd video, kupu! :) that's really awesome
Anyways, I agree that a great variety in planet variations and creatures would be absolutely wonderful. My hope though, is that we can also see some order behind the randomness as well. So, for...
I'm done wasting my time with Piett, so if anyone wants to bother replying to his delusions, be my guest. I'm convinced he's just trying to be an ass at this point.
Here we go AGAIN
Your opinions are so deluded and baseless it's really sad. I've played the game and so have others in this thread, they are the ones in agreement here because they know the issue firsthand. You've already pretty much admitted you don't. The credentials backing up your arguments...
Piett, i'm tempted to call you a troll, because all you've done since you've entered this thread is try your hardest to piss off people with your arrogant attitude and your nonsense-rambling about unrelated bullcrap about thrusters and mass. We get it, you think thrusters need to be changed and...
"Development visions" are only as good as the experience backing that vision. And mine is well-justified and crystal-clear. Yours, I don't think I can say the same for.
Then explain to me how changing thrusters fixes overpowered shields. The two issues are totally unrelated in terms of...
I agree with you on how shields should function in combat, Sven. Regen should be high privilege, and thankfully the issues with Regen being op were already mostly eliminated over 8 months ago.
I think titans should always have more shields than other ships, but the way they are right now is...
I'll tell you what a titan's purpose should be: It should be both a combination of a carrier role and heavily-armed support ship for a fleet. They should be slow and expensive-to-build as hell, but at the same time their guns and shields should scale so that a fleet of smaller ships with a total...
Numerical calculations my ass. I've played the game against these kinds of ships. The combat is extremely one-sided and I KNOW for a FACT that titan-vs-anything-smaller combat doesn't freaking work! The smaller ship is always finished off much quicker than the titan is.
Economy fixes are just...
Excellent point CyberTao, I hadn't even considered the additional factor that focused fire played in this.
However, I would also say that i'm personally not sure how focused fire would work if you have a big ship with turrets; last I checked they still can only fire at whatever they want to...
Of course I don't expect fighters to take down a titan. Like you said, not even 500-meter ships can get the job done, which is also the problem. Like i've said before, regen is not the issue here. I don't know why you brought that back up. It's shield capacity scaling that's the issue. The...
You misinterpreted my post; I was referring to actual combat, not theoreticals. That smaller ship does not have the spare time against that titan to drop its shields before the titan's larger and superior guns finish them off.
This is exactly what the problem is. Shields are inherently more powerful than weapons, which is exactly what's preventing people from being able to take down these giant titans.
The issue is also one of scaling, like I have said. Shields and weapons scale so that the bigger ship always has the...
Currently on Starmade, with the new shield mechanics, ships have a very large amount of shields. Obviously this was done to make space battles longer as well as giving smaller ships a better chance. I agree that such a goal is something we should strive toward, as longer combat, if done...
It never weighed more. Hardened hull has always weighed the same as every other block.
Just for you, however, I will load up one of the old builds from last year just to confirm this.
It would indeed be awesome to see a higher-powered but-dangerous power block in the game in the future. But, i think if we are going to add that, we ought to also add in a stronger type of hull block for shielding such reactors. Because currently, if you had such a power block reactor on your...
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