Search results

    1. therimmer96

      Kupu's thread

      yesh, rest is pretty awesome aswell I guess ;) this wouldnt work, cannons that make holes are not the only type of damage out there, I feel holes would look crap on things like missile craters
    2. therimmer96

      This game is so fcking broken, how did it make it to steam with f3 still in?

      Disintgrators dont deal damage to shields. The only practical use right now is a barely working self destruct.
    3. therimmer96

      This game is so fcking broken, how did it make it to steam with f3 still in?

      This is the fucking second post about this none issue in 24hrs. I assume you are either the same person, or friends. Welcome to alpha. The game is not finished. The devs need debugging tools. Looking for none issues? The faction hub lists faction bases, there is a chance a player is at those...
    4. therimmer96

      Server Listing Help

      As long as the servers port is forwarded, it should be working. Make sure the server and client are running the same versions of the game, the list filters incompatible servers by default.
    5. therimmer96

      Database Window makes game unplayable

      I am an admin of Elwyn and own Infinite Havoc, and have never seen this exploited, nor have i heard of it until now. Submit a bug report rather than bitching about something we have said you cant turn off if it bothers you that much.
    6. therimmer96

      Super Skin Crash

      image of the actual error would be nice.
    7. therimmer96

      Database Window makes game unplayable

      I have never heard of someone actually using it, because it shows loaded entities rather than what players are using, and IIRC, it doesnt even tell you which ones players are using.
    8. therimmer96

      Server Listing Help

      You need the port of the server in the config if I remember correctly ANNOUNCE_SERVER_TO_SERVERLIST = true //announces the server to the starmade server list so clients can find it. Hostname must be provided for HOST_NAME_TO_ANNOUNCE_TO_SERVER_LIST! HOST_NAME_TO_ANNOUNCE_TO_SERVER_LIST =...
    9. therimmer96

      Database Window makes game unplayable

      Database window? what are you talking about?
    10. therimmer96

      Utopia Planitia Fleet Yards

      Momentously on PMC has alot of binvoxed ships available for anyone to use. Most of them have been cleaned of obvious artifacts, and some are painted, but most are very rought and needs alot of cleaning up
    11. therimmer96

      Kupu's thread

      ICBMs? well that's useless, that would just go from 1 planet plate to another, what we need are InterStellar ballistic missiles :P
    12. therimmer96

      StarMade dev Update: new GUI

      Any new screenshots for us kooopooo~ ? :3
    13. therimmer96

      LOD setting

      I dont think LOD's would work in a game that is so dynamic, plus we already have occlusion culling so most of the ship isnt even rendered.
    14. therimmer96

      The very rumbustious, non tedious very fantastic skemarific videos.

      The lack of punctuation in this sentence made me hurt. :P
    15. therimmer96

      StarMade dev Update: new GUI

      I think kupu mentioned that the UI should be really modifiable right out of the box, dont like it, just change the configs/textures or download a mod when they start appearing.
    16. therimmer96

      Programable joints

      we're getting rails soon, skooma confirmed it, hopefully spinneh blocks aswell :D
    17. therimmer96

      In game code

      Surely it would make sense to get these in before the missions, so they could be included with the first missions?
    18. therimmer96

      In game code

      COMPUTERCRAFT FOR STARMADE COMPUTERCRAFT FOR STARMADE COMPUTERCRAFT FOR STARMADE COMPUTERCRAFT FOR STARMADE :D
    19. therimmer96

      How big is the texture itself?

      256x256 for each block, and I believe there is a small bleed zone around the edge aswell. Take an existing texture pack and then draw over the pre-existing blocks that you recognize.
    20. therimmer96

      Can someone tell me what was changed in the last couple of dev updates?

      to access the features the devs dont want public yet, like the GUI, you need to launch the game with a special password. The GUI is there, its just not accessible.