Search results

    1. therimmer96

      Adjusting Turning Speed Today

      I'm sorry, server.cfg, not settings. I always get those 2 confused -__-
    2. therimmer96

      Suggested Amping up player character movement speed

      *raises hand* Yeah... I really should... but meh :P
    3. therimmer96

      StarMade Hotfix 0.198.133

      In the meantime, you can extract a BP manually. Just open it in your favourite ZIP client and drag the folder to your BP folder
    4. therimmer96

      Read by Council AFK kick

      RAM isn't the only concern. Imagine sitting at a large homebase with tonnes of stuff docked. All of those rail things causing lag because schema. Kicking them would solve that issue. In a game with so many performance issues, it would just be nice to remove anyone doing that.
    5. therimmer96

      Read by Council AFK kick

      Why? For 15 minutes you're wasting RAM when disconnecting would have no adverse effect
    6. therimmer96

      Oculus Rift/ VR Support on the New Menu?

      That was for the DK2, I doubt schema has updated it to work with the CV1.
    7. therimmer96

      Adjusting Turning Speed Today

      settings.cfg. Its 3 lines in the config for each axis
    8. therimmer96

      Read by Council AFK kick

      Can we please get a server setting that will kick people after X minutes (0 minutes for disable) of not moving/doing literally anything. Server resources are precious. People sat there doing nothing but keeping things loaded should be automatically kicked.
    9. therimmer96

      StarMade Hotfix 0.198.133

      please stop calling these hotfixes. it's a patch. you switched to proper versioning, please start getting this right :c I'm going to hurt you >_>
    10. therimmer96

      How to fast travel at stations? Suggestions?

      I'm using rail launchers for my lifts now. If you change the rail as the rail docker moves onto it, it doesn't shoot out.
    11. therimmer96

      Read by Council Improved pickup points and Beacons

      Yes. Schine do this.
    12. therimmer96

      StarMade v0.198.131 - The Main Menu

      As you're too busy here to be involved with that discussion, does that mean you don't think yourself as one of the best team members? Do you need a hug?
    13. therimmer96

      StarMade v0.198.131 - The Main Menu

      Don't you hugging dare.
    14. therimmer96

      StarMade v0.198.131 - The Main Menu

      The old dropdown list of previous servers is gone, meaning everyone has had to find those IP's again. I would assume he means why is that list not being automatically added into our new favorites list, considering the fact that file is incredibly easy to read.
    15. therimmer96

      The 17th Tactical Fleet Shipyard

      Bits of advice... Don't use adv armour for interior. It's nasty, shows the tiles and looks too bulky for an interior. Standard is much nicer as it tiles without boarders. Stop using the same colour for the entire interior. It looks like you whiteboxed it all. Everything is white, even tables...
    16. therimmer96

      StarMade v0.198.131 - The Main Menu

      Why not just fix the bug rather than having it look off? or is the blur just there to hide stretching artifacts?
    17. therimmer96

      StarMade v0.198.131 - The Main Menu

      But that won't solve the stretching issues that come from it being streched to accommodate screen ratios almost 2 times wider than the images >_>
    18. therimmer96

      StarMade v0.198.131 - The Main Menu

      Use an activator instead.
    19. therimmer96

      StarMade v0.198.131 - The Main Menu

      Just have the data fetch whenever you click on a server. the checksums for updating the game will be bigger than most server descriptions
    20. therimmer96

      StarMade v0.198.131 - The Main Menu

      Why is that image at such a shitty resolution anyway? it's not even at a screen ratio that anyone uses