Search results

    1. Valiant70

      Chairs n' Viewscreens... And stuff?

      Before any of this can be done, the issue of missiles going through shields and killing ship occupants needs to be fixed, otherwise the only weapons you'll ever see are missiles configured for minimum damage and about 50 blast radius in order to instantly disable a ship by killing the entire...
    2. Valiant70

      The Figurehead: Captain's log

      I should really visit the Figurehead in-game since I play on the Tethys Galaxy server.
    3. Valiant70

      Implemented Save player relative to ship upon logout

      Good idea, Orphaniel. If the ship blew up, the spawn point could be reverted to the original world spawn point.
    4. Valiant70

      Implemented Save player relative to ship upon logout

      When a player logs out while in the gravity of or "aligned" to a ship, that player's position should be saved relative to that ship on logout. That way, a crew member can remain with the ship when not online. Don't want to get kidnapped? Fine, just leave the gravity of the ship before you log...
    5. Valiant70

      Better Docking

      Dolmashin makes a good point. Many ships are asymmetric about their cores, especially front-to-back. Combat-ready ships often put their cores toward the back of the vessel to protect them better from whatever they\'re shooting at. This ends up requiring a much larger docking space than it...