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    1. Criss

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      I feel as af that would only be beneficial with a few things. Schema just put in a system that allows him to add new weapons very easily, so it\'s more likely that he will be sticking with it. I assume in terms of code he just makes a copy of the already existing weapons but changes what...
    2. Criss

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      I hadnt thought of charged weapons. That in itself might be a better solution than overheating. Overcharging that gun could have a number of potential effects. The cannon could take damage. The cannon might have an extended cooldown. Overcharging it might just reset it and you have to time it to...
    3. Criss

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      Its implimented in other games to prevent that weapon from becoming abused, which is something that you can do with massive amounts of AMC\'s. Large hard hitting AMC\'s should not be able to fire at the rate they do, Weapon cooldown could fix this. There is a reason its in lots of other games...
    4. Criss

      Specialty Blocks and Equipment

      The principle is these blocks would do more than the average unit could. For example. A specialty capaictor could hold 5 times as much as a regular power storage block. On smaller ships it would be a massive boost, where as on larger ships it would require a stronger version with better random...
    5. Criss

      Specialty Blocks and Equipment

      Specialty Blocks This is the main suggestion I’ve thought up today. Have you ever flown around and salvaged a ship or looted an enemy in another game. You find a cool sword in WoW or better gear in a chest or an upgrade to your ship in EVE. Why wouldn’t that possibility exist for this game...
    6. Criss

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      Radar and stealth. Earlier I saw a post about how small ships, under 5 mass would not show up on radar because they are too small for it to detect. That seems like complete bull imo. A fighter is not meant to be invisible. Its meant to be a quick way of delivering a small punch without being...
    7. Criss

      EvE Hurricane Replica (Scale 1:1)

      I\'m impressed! I\'m building as many ships as I can from EVE on a 1:1 scale as well.
    8. Criss

      1:1 Klingon Fleet

      Those are Dope
    9. Criss

      Things that should be in the game (creative title)

      To the OP I will say mos things look good to me except for the drones part. If you want drones, then build/buy them and fit them in a ship. I dont think you should have the ability to spawn endless drones if one dies, or spawn anything in at all without a cost. To Lany, I also think strafing is...
    10. Criss

      Space Hulks.

      In reality its just the place you enter a ship form. Theres no indication as to how the ship is centered on this one block, or how you can get into it, or how it contains so much power. Theres a difference between unrealistic and rediculous. Theres no explenation in this game\'s universe as to...
    11. Criss

      Space Hulks.

      I think there should be a difference between killing a player and destroying the core of the ship. If youre in the bridge for example, in a cockpit, and that cockpit gets destroyed then perhaps you should die and then the ship would be rendered useless as theres no one there to control it. This...
    12. Criss

      Ebon Hawk (v7) - detailed interior, turrets, extra weapons.

      That is pretty dope. I like!
    13. Criss

      Please switch forum software

      I must disagree. Currently the majority of information about this game is available through the forums. If its easy to fix then I would gladly see it fixed. Game support is just as important as the game itself. Its in alpha. It\'s not as if Shema is in a rush to finish anything in the game yet.
    14. Criss

      New logo

      I too studied design. The current starmade logo is memorable, which is very good for logos. The fact that the logo serves as the actual title of the game also is good. Like others said, it can be read as a title or seen as the icon for the game. And to be fair I dont think the logo will change...
    15. Criss

      Flat planets are absolutely horrible. An idea on how to make them round. changed

      I\'m kind of shocked by the number of people that still try and tell Schema how to make the planets a cube or something, when Schema already said he would be using another method. Also, just use youre imagination? Is it really such a massive deal that its flat? In real life can you see the curve...
    16. Criss

      Dodecahedron Planets, easy implimentation.

      Im positive Schema said that anything that requires planets that shift gravity to different sides is out of the question, yet people still ask for this stuff...
    17. Criss

      Ship Repair Docks

      If anything the repair dock would not repair anything. To make it easier on the computer it should replace the ship, with all of its information like its faction or who built it still intact. The only way for this to work however is if the ship was saved at the repair dock or as a blueprint...
    18. Criss

      Planet Shape

      The game developer already stated that any planet design that has gravity affecting all sides is not an option. Its probably impossible in terms of coding it without breaking the game and its a lot easier to just use the system we have now. Larger planets I would like to see however.
    19. Criss

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      Yeah, things like that are easy enough. It would adda variety though because all we\'ve got right now is antimatter.
    20. Criss

      Taking Ideas from all of my Sci-fi knowledge and putting them here. From weapons to planets.

      I'm posting this to start a serious thread for the ideas that Ive had about how changes could be made to the game. I do this with the understanding that somethings are simply rediculous or impossible to do with this game. I will also be using multiple sources of inspiration for all of my ideas...