Search results

    1. AtraUnam

      Jumpmodule and Pirateproblems

      And it would also add some nice game play mechanics: Potential tolling of jump gates Ambushes at jump gates Supply lines and tactical destruction of those supply lines belonging to an enemy faction Bringing players into more contact with each other if they share a network of jump gates and the...
    2. AtraUnam

      Convert Cloakers and Jammers to Effects

      I love the idea of building a ship to fire a single invisible 10 million damage missile.
    3. AtraUnam

      Automated Ship Fabrication

      I think it should be power hungry enough that a direct weaponry based ship like a battle-cruiser couldn't spew out fighters but a purpose built carrier that sacrifices most of its weapons for more power should be able to build fighters while still powering its shields in combat. Combine that...
    4. AtraUnam

      The Current State of Weapons

      I'd like to say from experience that there seems to be a misconception about heat seeking missiles. A few people seem to think that a titan without turrets can just use missile swarms to kill all the fighters/drones around it while the rest of you believe that this is not true and that titans...
    5. AtraUnam

      Flying into a star must do more damage to your ship

      Also the atmosphere of our sun is actually hotter than its surface (due to a quirk in its internal workings) so the temperature around it is actually higher than the temperature on its surface.
    6. AtraUnam

      Sniper Rifle and Rocket Launcher look

      Zanaten what is your profile pic? I can't decide if its some kind of tiger or one of the snake things from The Darkness,
    7. AtraUnam

      Ships, weapons, and the ones that have been discussed to death

      Wait. Your telling me people just do lines instead of taking the time to make a good reactor for that specific shape? You can get more than 10% more power out of a given volume (below the soft cap) just by optimizing your reactor.
    8. AtraUnam

      USSR - Union of Soviet Solar Republics

      Updated the ship to mount a jump drive, In some live fire testing against a fleet of pirate corvettes the anti fighter missile system simply erased them from existence.
    9. AtraUnam

      minor thing: shield change?

      I think its less blue and a little more purple.
    10. AtraUnam

      Personal Armor

      I approve if this greatly:
    11. AtraUnam

      USSR - Union of Soviet Solar Republics

      This faction still a thing? If so I present the Cecidissent, a proud addition to the USSR fleet gifted to you on behalf of crazy Scottish people everywhere. Some stats: Size: 437m long, 169m high and 93m wide. Power: 217,845,266.8 (2,637,899 e/sec) TWR: slightly less than 1/1 Shields: 6,700,410...
    12. AtraUnam

      New Player Weapons!

      Be nice if we could decrease jump height, increase fall speed and increase sprint speed in order to make the astronaut controls less floaty and more accommodating for astronaut PvP.
    13. AtraUnam

      SkyCorp WarpGate

      Apart from looks
    14. AtraUnam

      trees grow and other things

      I don't know about you but I play on hard mode as default, you can starve to death.
    15. AtraUnam

      Thruster special effect

      This is a good idea, I might not use it specifically but it has got me thinking about putting plex beacons in large ship thrusters in order to create an engine glare effect.
    16. AtraUnam

      Carriers...Any purpose?

      I think the FTL update is going to allow undeathinators on capital ships. This would let players use fighters from a carrier and once they die they can re-spawn back in the carrier and get another fighter from the hanger.
    17. AtraUnam

      Best way to place power reactors after update?

      Last I checked the exact number was 8 not 10.
    18. AtraUnam

      Thrust Mechanics Explained

      There are only 2 parts of this I don't like: Capital ships shouldn't be immobile even if they only get 1% thrust Instead of artificial speed caps thrust division should just distribute acceleration based on the ships TWR
    19. AtraUnam

      Starmade Shipyards

      It wouldn't be real profit just whatever in game currency the shipyard would use. I'm just saying it would be an interesting possibility not that people should do it.
    20. AtraUnam

      Starmade Shipyards

      Now I'm picturing several players planning a heist to steal a large ship on a server before the maker can upload it so they can upload the ship themselves and make a profit from it in the shipyard. It would be bad because they would be stealing someone else's ship but it would be good in the...