Search results

    1. Criss

      Am I no longer able to dock?

      Watch this video!
    2. Criss

      Am I no longer able to dock?

      Did you not here about the super awesome rail systems for the game? Basically core-docking is now turned off for servers. It can turn back on with a change in the config. The new rail system is here to replace the old system but they are both in game.
    3. Criss

      StarMade v0.19226 Rail System and more

      You say it's eyecandy, but a good turret system is a necessity for the gameplay that we see.
    4. Criss

      Some quick questions

      No. I don't think they plan on doing that at all. That just takes away from a potential use for push beams. + it could get technical besides that.
    5. Criss

      Some quick questions

      Entities don't keep any of their speed after undocking.
    6. Criss

      Color detection block

      What exactly is the point of this? Are you talking about separate entities?
    7. Criss

      Make jump drives activatable by logic

      But again, that doesn't change the fact that if all the power is put into shields or weapons, that you can deal damage or survive an attack AND guarantee an escape. There is no counter which is where this becomes the issue. When interdiction is a thing, then this suggestion would be no problem...
    8. Criss

      Make jump drives activatable by logic

      Except some ships have very small charge times. And with current weapon systems, who's to say that this person can't jump in, unload enough firepower to take out a smaller ship and have the same jump drive ready to bring them out before the enemy has a chance to respond. There are better ways to...
    9. Criss

      Make jump drives activatable by logic

      But that also requires two people. You would be giving one person the ability to do something that normally requires two people, and most players don't fly around with a crew yet. If a manual charge was not necessary then there would be virtually no consequences for accidentally jumping into...
    10. Criss

      Structured PvP elements.

      Less of a queue, more of a place to formally fight. They could only be accessed from the sector they take place in, meaning any time spent out of these sectors is directly impacting the survival end of gameplay.
    11. Criss

      Structured PvP elements.

      Setting this up with an admin doesn't add anything to the game world either. But it does add to the value of the game. Minigames in MC wouldn't be popular if people didn't play them. I gave an example as to why setting up a game like this is pointless right now. I went into a deathmatch on the...
    12. Criss

      Structured PvP elements.

      Considering this is something you would queue up for, it's not a system that you could stay in constantly. I have to say I don't see the logic behind your stance on it. I can't build in this game mode. I can't expand my empire or gather resources. This is just a way for players to enter formal...
    13. Criss

      Structured PvP elements.

      This topic is all about bringing in formal elements to the PvP side of things. We have seen a little bit of this put in the game so far and I want to explain my take on it. This would be very separate from the current systems already in game. The current meta in StarMade is to build, acquire...
    14. Criss

      Different faction point system promotes faction war/expansion

      Yes Completely agree. If the aim is to make ships not jacks of all trades, then the same should apply to stations. Honestly if there is a way to get a constant stream of resources or even a large amount of resourcesat once from a planet, then ship mining shouldn't be possible here. I think...
    15. Criss

      CIR - Term 1

      Except campaigning is very unfair when a few people here have youtube channels that can instantly get their message across to their thousands of subscribers. Who cares if 6 pages of this topic have been posted? It's been proven that it works, as was shown in the latest stats. As long as it works...
    16. Criss

      Cached Rendering and orthographic perspective

      I am fairly certain, while the game could be improved, is already miles ahead of Minecraft rendering capability.
    17. Criss

      Different faction point system promotes faction war/expansion

      I would like structures to cost FP when setting their faction. Sure we want them to generate FP for us, but most RTS games also use the same resources on your base expansion. Not sure if you mentioned that. I read about half of it and the TLDR.
    18. Criss

      Kupu's thread

      I think it's a core.
    19. Criss

      CIR - Term 1

      No I quite like it actually. If your first pick doesn't make it, then your votes can get put towards your second pick. Everyone essentially votes for one candidate, and their vote is used so long as one of the five they ranked makes it.
    20. Criss

      CIR - Term 1

      I think you guys need to trust yourselves, and the people you put in those council seats. I really don't see why you would vote if you didn't.