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      Recognized Scale damage pulses

      To be honest, I don't see Damage pulse getting much use on anything other than boarding pods or dedicated "surgeon" frigates. Reason being? Fatass Mc Titan can't realistically turn fast enough to use this "improved" damage pulse the way it would need to be, as a melee attack against another...
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      Read by Council Get Rid of Reactor Lines

      An interesting take on it, though it edges a wee bit closer to how they used to be than the Devs likely want. (they used to work just like Power Capacitor) The current system was what they did to move away from simple block-based design. (that it helped stymie Titans for a bit was an added...
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      Brainstorm This Use total factioned mass to measure influence

      I think this might actually be a better system. Hard to tell though, since we still only have the utmost basics of the current one installed. ... Nah, even at it's very core, the mass-based system wins. If for no other reason than because with this one, Turf wars are a matter of moving in...
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      Whats WRONG with the Community???

      At a guess? because like a great many shitposts, some small part of it is a valid truth. For example, the most visible parts of the dock being the meaner personalities, like me. And maybe because everyone needs a place to vent now and then, lest we all go up in a grand fireball. EDIT...
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      Whats WRONG with the Community???

      I've seen worse, even for a Sandbox game. Heck, I got into Minecraft back when it was in INFDEV, and the Community was Toxic then. Too many Aspergers types trying to hump Notch. Not Entirely, join a faction and see how that changes. As was mentioned earlier, it's mostly due to Theft. There's...
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      Implemented Maximum Mass limit.

      Mostly wrong, you'd still have to build the same amount of mass. It's actually EASIER to concentrate all that mass in one ship. Except it won't be an epic fleet, because there will be DOZENS more of the assholes shooting up your shipyards and mines and factories. That flies directly opposite...
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      Arc cruiser replica build 99% done

      That is a very pretty ship.
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      Arc cruiser replica build 99% done

      Ahhh. I'd forgotten shipyards do that. Thank you for correcting me. :)
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      Arc cruiser replica build 99% done

      So, you've been "peppered" by a machine-gunner? Or were you confusing "black dots on the hull" for "obvious shipyard cross-beams in the way".
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      Implemented Maximum Mass limit.

      No, I have an easier time building when there are no mass limits. Because guess what, I'm not swimming in the shitty pool filled with Doom-cubers. Do you now what a mass limit would cause? MOAR double-assholes running around ruining the game for everyone. The kinds of people you are speaking...
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      Implemented Maximum Mass limit.

      That's just it though, Daniel wasn't wanting a server-option for his own server. (otherwise, he would have said "Oh, thank you!" when Sven pointed out the server option.) He was wanting an across the board hard-limit for everyone. It's his pet fetish at this point.
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      Project Unknown

      For you perhaps. I've seen a completed Spheroid that was 250 X 250 X 250, and I'm personally grinding away at a 301 X 118 X 173 Starship, though I will concede that a Spheroid is normally the bigger entity, with regards only to box-dim. And I both hope you complete it, and wish you the best of...
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      How do you build your ship?

      Like most I start with the hull first, then I usually do a bare-bones "deck plan", mostly so I'll know where not to be running the power system. Then I'll build the power system till I hit the soft-cap. Then, I'll rough-in the thruster system. Next, I'll see if it can move without draining the...
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      In Developement Sounds

      I'll be surprised if I'll be able to hear these new sounds more than thrice per session. That right there is the big problem with the current sounds in the game.
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      Read by Council Upcoming heat block and sun damage

      Nahhh. Star Trek is practically made of "structural integrity fields" and they get their asses handed to them by the first enemy that does a RAMMING SPEED attack. (the Jem'Hadar are the most obvious in this regard, though the Enterprise-E ramming the Nemisis probably counts too.) Star Wars...
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      Read by Council Upcoming heat block and sun damage

      I've actually been using "Sun damage" for quite a while now, and aside from the damage now making noise the first few times it happens, the overall amount of damage seems to be the same. And yet, I can't help but feel that "lethal radiation" is but one of many reasons Shielding was developed...
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      Recognized by Council Probability based instability of natural structures

      Aye, that would be a non-negligible problem if true. 'course, I think we probably would have heard something about it if it were happening that way.
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      Recognized by Council Probability based instability of natural structures

      Hmmm, I havent heard anything about it since they "properly" made asteroids re-spawn, but in the prior respawning asteroids setup, the 'roid did not remember it's origin sector. This was important, because you could tow 'em to a salvaging area, mass-salvage them, leave, return, and Blam, fresh...
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      Tribal-class Frigate 2016-01-31

      This is a deliberately under-sized hull, which began life entirely as a learning aid for me. (specifically, how to make rooms look like they have a purpose to them.) After importing a hull-shape with SMEdit, cobbled together from some very obvious sources, I found myself with a dilemma. That...
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      Recognized User assigned exit point from the core.

      Last I heard there was a slight bug with that, the first time you exited the core after changing sector, you'd materialize in the core block, and be stuck. The second exit would poop you out where it was supposed to.