It really does make ships look so much more alive and faster too!
It actually looks like we got some proper thrust and not just a random ship moving by the magic of nothing.
With some fixing this should defiantly be standard for the ingame engine.
Woooo
Last post was reply number 100 :P
Im very slowly working on my gate whenever I have time.
School and the Tartaran Empire is taking up a bit of time, as is my friends who also want to play games with me and do stupid thing like build a giant stairway in Rust.
But I made a tiny bit of...
We were careful enough.
We chose Solar Empire because of their "large" numbers.
We warned them 10-15 minutes before we flew in and attacked.
It was a random attack, we did not know what they had or how well defended they were, we could easily have been obliterated by homebase defences...
These videos are very informative and nice to listen to.
So keep them coming!
I do not know if it's just me but I have always wanted some sort of criticism on my work so that I can improve my skill.
Like tips for what should be done better next time and so on.
So I will suggest that you could...
I was simply leaving a comment on why we should not get the missiles removed :P
and it would probably get the game halfway back to when we didnt have the weapons update. So a few weapons being used for everything.
People would overuse weapons systems like rapidfire punchthrough guns or similar.
Well as how the AI works today, you can set it to shoot after missiles.
Therefore you can have specific defensive turrets that only aims for incomming missiles.
And if you do this right then it would almost be like playing without missiles and you would most likely have an advantage over your...
I think most factions have been in need of this from when the factions first arrived.
At least after one faction started to implement spies into another.
I know at least that I have been wanting this old idea for a very long time.
And I wouldn't mind seeing it implemented in the game soon.
An...
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