I can agree with that.
HOWEVER, I still like boxdim more than linear. I'd really prefer if boxdim could have lower values, though. The current output is a bit too intense.
Nah, it's just design to make the interior more interesting. Think of it as energy accumulators if you will.
As for the super weapon, yea. It may not be a beam though due to the extremely limited range they currently have.
You... are... crazy... (in a good way ;) ). Seriously, this is just insane.
As for the mining drones, they'd be tied to industry, making the civilian. The scout/recon drones would be military, though.
Those? I originally intended for those things to be the super weapons. Guess it's just going to be big ass artillery guns now. The frame is lacking around them because they were one of the first things I've made.
Sweet!!! I've always wanted to have better salvagers, normal ones are painfully slow. I also assume that you meant "the SALVAGE will chew 20-30 blocks in under 5 seconds"
I fail to see how it's abused since it has the same power requirements. "put the longest lines of system blocks as possible" uh... that's just a bad idea o_O. Unless you meant on all 3 axis? then yea, that's how the system works. It's still much better than "hurr durr lets spam thrusters in...
My personal (biased) opinion on the matter is that box dimension config is much better since it allows builders to be creative while building their system. Such as making a redundant web system to ensure that thrust stays optimal even when one branch is severed. Linear scalling just encourages...
The default thruster config has been changed in 0.154 to a linear scalling instead of box dimensions:
Box dimension: increases with the box dimensions of the thrusters, same mechanic as power. This system was introduced in version 0.14
Linear: The value increases with the amount of thrusters...
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