Search results

    1. A

      Schine engine VS Unity

      Is it better to redo the game using another game engine? It seems the power and weapons update is the last chance to do so.
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      Hey! I look forward to the next kitchen raid too ;)

      Hey! I look forward to the next kitchen raid too ;)
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      TDP system or best know as Travel-Dock-Point for stations

      Seems like a good idea-now your friends wouldn't need to know where you built the damn dockers in your AllInOne-MegaPowerShieldsTurrets-Factory-Roleplay-Station. BUT, this would give rise to a host of other exploits, needless to say lag increase (way more calculations would need to be done) and...
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      Complex crew suggestion

      Crew as a way to limit turret/drone spam, encourage warfare, and induce maintenance costs
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      Complex crew suggestion

      Whoa there! Obviously a very well thought out one (and the roles tho...). Thumbs up from me. (Though you may want to simplify some of the stuff (and Im pretty sure recruitment like that aint gonna happen) Also, it seems quite similar to the proposal given by Lecic some time ago, especially...
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      Never underestimate the power of stupid people in large groups.

      Never underestimate the power of stupid people in large groups.
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      Please Disagree With My Own Review About Starmade

      Meh. Cursor hovers over funny, then clicks disagree. Heads of to the Chat page...
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      Advance use of logic blocks: names for input/output signals

      Nice! Then we could have 10 activation blocks (call them primart), each connected to 10 other activation blocks (the secondary blocks) (so 100 connections) and a specific "NameOutput" of one of the primary activation blocks would only activate those secondary activation blocks which had the same...
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      Docked Entity Stabilizers?

      I wouldn't worry about that rotating one though. If it's small enough to not get hit, it won't hit you and more importantly, it's small enough to be useless. If it's big, it shouldn't be difficult to hit it or, to ignore the damned thing and take out the reactor blocks back on his main ship...
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      Rails-Redefined and Reloaded

      I forsee unanimous agreement.(?)
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      Another stupid armor idea

      Um, wouldn't this favor building the (new AND old) systems (power mainly) in a spiky way (tentacled) with armor surrounding the spikes to absorb as much damage as possible? That WOULD greatly offset building cubical (new) power reactors. Cool. (MANY people were worried about the loss of...
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      Catching Fire

      I doubt your first suggestion (fire) would be viable. How big would it look? How many blocks would it spread out to? Would it have any damage? But the second one... (hazy vision) That's something. Maybe navigation tab and general visibility becomes vague. Hmmmm. Maybe I'll start a thread on...
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      Rails-Redefined and Reloaded

      A fleeting thought-Why should rails differentiate between entities as long as the rail tracks are continuous? What I mean is this: If a track of rails ends at a block, but the rail track is continued on another entity (docked with appropriate alignment), currently a raildocker+core will stop at...
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      The human brain is a wonderful thing. It starts working the moment you are born, and never stops...

      The human brain is a wonderful thing. It starts working the moment you are born, and never stops until you stand up to speak in public.
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      Ship to Ship Alignment Option

      This sounded like a good suggestion at first, smaller ships could now move like the X-Wings (Star Wars) and bomb specific areas of a cap ship, but as I thought about this more and more, it began to appear... inconsistent. There is a LOT of stuff that can go wrong. To state a few: #It negates...
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      Easier block rotation

      It's the ONLY way of doing it, not the best. I frankly spend most of the time scrolling up and down like mad, juggling tetras, heptas, wedges and rails. There's got to be a better way.
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      Easier block rotation

      Excellent idea! With this, we can go from any configuration to any other in less that 4 taps. (Max 2 taps to bring to the required face and Max 2 to get face orientation right) I hope that was clear enough :P
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      Fly a Ship With a Map

      No way Jose. A lot of comes to mind when you think of what can be added to make Starmade awesome(r). Not all of this would actually help. More so, most of those ideas would in fact needlesl Your suggestion sounds like an excellent one- just like umpteen others. But I doubt there are plans for...
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      Power and reactor level based sector or server wide restriction command

      Starmade is meant to be a game with no limits. Although what you suggest would increase performance, restricting players has NEVER worked out right. Restricting power would REALLY constrain players. There is a problem, but this is not the answer.