Wanting to win is bad when you're doing everything possible to win if it eliminates the fun of playing the games.
You know like how they homebase-camped Trident some time ago. (They being both Vaygr and ML)
I was having some test fights with some people the other day, a reactor got undocked, the server only lagged for about 3-5 seconds and the fight continued as before. It was much worse when they crossed into a new sector or when the game autosaved.
Whitelisted.
As footage of people just building isn't the most exciting thing then no we don't have any footage. We're not big daddy after all.
People just build and have fun on the server. You can get help from other people and go see what they are doing and as Thadius said you can test your...
well the problem is that some people see something like docked reactors as exploits. And then there are some exploits that arent really that helpfull anyway.
So as long as it's not an exploit that makes anyone overpowred there shouldnt be a problem, in theory.
yeah because deleting and impounding players ships just because they are boxy is a good thing to do, that my friend is exactly what griefing is and what would be called badmin behaviour.
I mean seriously, locking people in a sector because they fly a brick? Brick's are not even effective ships...
You need to remember to tell the difference between a faction war and actual bullying here. Can be both griefing and "fun"
With this you need to be exactly sure that the lag was intended of it was just a mistake or bug.
Bricknaughts or doomcubes as they are normally known are nothing but ugly...
oooh I didnt notice that. I'm sorry :u
Right, just tested on NFDB, the build helper does seem to be working fine for me.
What I've noticed is that it would seem that your build helper somehow cant decide if it wants to turn or not.
Try making a secondary client setup and test with that?
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