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    1. NeonSturm

      Breaking the all time speed record

      Requiring power tanks on docked reactors + drain beams would multiply mass of power supply by about 3. I think you would need about 20-40 times as much thrusters to get about equal thrust/mass with docked reactors, but I don't know how much drain beams actually drain compared to what reactors...
    2. NeonSturm

      Portal/Slipspace/Warp-drive

      Because they want their way implemented. We not gonna get less clutter if we don't give penalties and admins does not make a new thread a new post in existing threads... Good example of why we need to highlight everybody's last opinion (opinion, not reply) in a thread on some topic to reduce...
    3. NeonSturm

      More Colored Hulls

      Oh, forgot. Orange would be nice, but I think black/white/grey/((brown/pink)) and all primary/secondary colors are enough. We don't need colors in-between primary and secondary too.
    4. NeonSturm

      More Sounds

      Do you know alarm clocks which dim the light by polarized crystals? It is a NOT-circuit. It uses electricity, but combined with solar panels and organic conductors is that so much of a problem? What I wanna say is, that I believe that one day we can get computers solely made from non-metallic...
    5. NeonSturm

      horizintal escalators

      Why not just give players the ability to align themselves independent on gravity direction. Click with (ALT for align) a block which should be bottom and you never change the orientation. only the direction at which gravity affects you might change.
    6. NeonSturm

      Turret system redesign

      Turrets which are covered by the ship's shields will give small fighters and bombers nothing to attack. And letting turrets fire through the ship (you could build them internally) is exploitable too. I rather want turrets not fire at all if they have no clear line of sight (or give you power...
    7. NeonSturm

      Sharable permissive faction files

      faction_edit /faction_edit 1001 myNewFaction lazers4all FactionID(Integer), FactionName(String), Description(String) Edits a faction. faction_list /faction_list - Lists all current the servers factions. faction_join_id /faction_join_id Schema 1001 PlayerName(String)...
    8. NeonSturm

      [Suggestion] Warp speed

      I like the formulas. Maybe it could be balanced more, especially with complementary warp-gate mechanics for really long distances. But first we need realistic distances between sun systems (differentiate between inter-planetary/stellar or interstellar travel), so we know what balance is good...
    9. NeonSturm

      More Colored Hulls

      I think it's fine. We only need some overlays to make hull look dirty/clean, etc. More like a darkening-layer or separation of texture+color for ALL hull textures, or texture packs will get too big too. I want to see a better way to detail your interior instead.
    10. NeonSturm

      T1 Scavenger, T2 Civilian, T3 Military, T4 rare/unique Artifacts.

      I think I didn't made my point clear enough. Higher tier = more cost for little more efficiency (as in efficiency:cost = 2:2, 3:6, 4:18, 5:45 for the tiers) It should be a way to use scavenger/civilian-efficiency to wall in your more mass-efficient valuable parts. Maybe there could be very...
    11. NeonSturm

      A plausible Idea for Thrusters and Ship Turning.

      For turning yes - maybe I thought about acc/deceleration. But I think that should have it's own thread as capital-lovers might throw clutter in this thread if we start discussing realistic behaviour for this feature
    12. NeonSturm

      Breaking the all time speed record

      We need bigger sectors !!! @Lt_Duckweed Are you sure you can not use your thrusters more efficiently with some power tanks?
    13. NeonSturm

      Physical representation of the new logic gates.

      For a combat AI, you need proximity sensors. You need not only weapon control, but also aiming. A combat AI is not possible with the current logic gates.
    14. NeonSturm

      A plausible Idea for Thrusters and Ship Turning.

      Except they are in exchange more powerful. I think the peoples which talk to schema (Omni, Tupu, ...?) said that you can divide % of your thrust for actions like strafe or acceleration/brake, maybe also for turning vs thrust. I think that large ships in films have lower acceleration is mainly...
    15. NeonSturm

      What do the shield numbers REALLY mean?

      AFAIK the regen rate decreases by 100% if your shields are fully charged and 75% if you have lowest possible charge. Everything in-between is linearly scaled. But I somewhat lost the overview over newly added, jet not documented details.
    16. NeonSturm

      Name that Mineral!

      This is the best part of names in your post @blurp357. I don't agree with the others (do you see a dislike function here?) Xyrellium and Selocissium are very hard to remember (how to write these). I would prefer words which are either known through other Sci-Fi, easy+fast to write in chat...
    17. NeonSturm

      Poll for FTL travel

      Evasion = difference(v1, v2) / ship-size * reaction-time (from player + new created projectiles to arrive, ...) I like FTL, because it limits evasion during combats (sublight) while still draining enough power to be an important factor for ship design and still allowing fast travel through the...
    18. NeonSturm

      What does everyone think?

      That missiles not use power might be a good thing, but not really that useful as long as missiles can't catch fast moving ships. I can imagine them being useful to fire backwards against ships following you, while your thrusters drain a lot of power, giving you an advantage over the hunter...
    19. NeonSturm

      Collecting ideas to make threads shorter / easier to read.

      I would like to hear opinions of more peoples on this. I would make above darker, because it does not add to the topic. How about highlights a user's first post and give them the ability to highlight one additional post (which has their most recent important opinion)? Sometimes I would also...
    20. NeonSturm

      Predictive build mode

      I would like a smooth tool which replaces blocks on edges with wedges and corners with corners, etc instead. And a sharpen tool which replaces wedges corners and pentas with normal blocks and use wedges for even sharper look&feel. In Space_Engineers, it was annoying to have landing gears...