Fopsy is right, shields go anywhere.
Also, Fopsy, the name of the giant rabbit thing in Avatar when Aang has to complete thost tests for the earth king? xD
Someties when you save your ship, it fails to save properly. Save it a few times under different names and always test its spawning before you fly off into the nearest star.
If there were a ship size limit I\'d have passed it, my 13 million block ship spawns fine.
And my ship with 48 turrets...
Nightingale, Turrets, Shuttles, Plating, Gunships. quite a bit larget then this. about 10% done at 1.3 million mass
XM31 Nexus, Turrets, Gunships
And an assorted bunch of practice ships, getting used to building interiors and decorations.
When this ships is completed, then it will be available for download.
I first have to complete many smaller ships, and Nightingale. See here: http://star-made.org/content/project-nightingale-1-trillion-power-cap
Well this ship has a thrust power of 1.9 million. It accellerates EXTREMELY fast. I\'m pretty sure accelleration keeps climbing. If you do experiments with your speed cap raised to something like.. 5,000, you\'d be able to find the max speed of most ships. With the sacrifice of playability what...
In short you need more thrust.
Your ships mass is too much to counteract with the level of thrust you have now, put more thrusters on and you should be able to fly properly on a planet.
AMC accuracy
It simple. We create an accuracy cone.
AMCs in their current state are pretty damn accurate. You can easily defeat any ship once the shileds are out my drilling a hole through its everything. Most of the time not giving it a fighting chance.
My proposal is that a cone of accuracy...
These pictures were taken from the same weapon interface befora and after a client restart.
The weapons did not change in performance, They stay true to the unbugged version.
The values displayed in the top of the picture are false.
I have a suspicion this is due to the interface reading...
Thanks! So it\'s memory, not processor, that makes more sense.
Edit\'d original post.
As for the memory footprint, it normally sits at around 150,000kb free with a fairly large build for me.977,004 kb total.
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