Search results

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      Ship Repair & 'Schematic'

      People already have tons of blueprints on their servers.
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      Space battles should be more epic

      It seems like you are a new player. If you weren\'t, you would know that you can undock disintegrators while you fly to make a \"bomb\". Disintegrators go a great amount of damage to both hull and shields. But hey, you are new, I wouldn\'t expect you to know that. Anyway, anything that ignores...
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      LARGE BUT PLEASE READ! SCHEMA! Cockpit glass HUD, cockpit that is a controller not a computer, facti

      I mean landing gear with wheels is unnecessary. I COMPLETELY forgot about Futurama style landing gear. That type of landing gear is a great idea, especially now that we have the structure panel. P.S. Futurama was an awesome show, it always made me laugh.
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      Spinal-Mount Cannons (Super weapons)

      I can see that.
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      Ship Repair & 'Schematic'

      That won\'t be the case. It would be like it is now. They pilot would have to make a blueprint on the server for this to work.
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      Spinal-Mount Cannons (Super weapons)

      If you are in a big ship, it turns very, very slow. To have the beam fire directly in front of you would make it very bad to use. Your opponent will most certainly strafe, making it impossible to hit. Sure you might get a hit from the beginning if you make a head on pass, but other than that, it...
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      FUEL - Glorious fuel

      Now this is a good Idea. Now if these fuel input blocks could be connected to thrusters, this would allow backup thrusters to kick in when the main thrusters fail for what ever reason.
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      Ramming Ships

      Ramming could actually work. However, I still think shields should come into play a little more than you say. For example: Ship 1 and Ship 2 are of equal mass. Ship 1 has little shielding. Ship 2 has good shielding for it\'s class. Ship 1 wants to ram Ship 2. Since shields do not affect ramming...
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      Ship Repair & 'Schematic'

      Add this with LunaMoonbringer\'s shipyard idea, and I think we have something VERY special. http://star-made.org/content/shipyard-1 Now if the shipyard could restore the destroyed blocks (by taking the amount of blocks needed from your inventory or a chest linked to the shipyard) you could then...
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      Line Of Sight Building

      I\'ve never really had a problem with filling a long tunnel. Don\'t get me wrong, your proposal sounds great for massive projects where 10x10x10 is nothing
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      StarMade dev news

      Thanks for the update and thanks for your work.
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      LARGE BUT PLEASE READ! SCHEMA! Cockpit glass HUD, cockpit that is a controller not a computer, facti

      Everything is great except for the landing parts. You seem to be thinking of current-gen spaceships. This is Starmade, people in this universe have mastered inter-stellar travel. Wheels and runways are outdated by a few hundred years. Parachutes are unneeded becuase all ships are VTOL (Vertical...
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      Hyperdrive, navigation, new weapons, planetary wars etc.

      Before I start, I\'m just letting you know I don\'t dislike any of these ideas, but need some balancing. This Is my opinion of what they should be like. Ya ready? The Hyperdrive I like the concept half and half. I think that the hyperdrive should require power as well as fuel. The power...
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      2500 sub thankyou & 20 ship giveaway [Mushroom Fleet]

      Thanks for your videos Tom! They are really entertaining.
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      Designing Ships In MS Paint?

      I was starting to think I was doing too much.
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      Ramming Ships

      Trust me, all if not most of those exploits and lag will be ironed out. In it\'s beta or finished state Starmade (hopefully) won\'t have that.
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      Ramming Ships

      It has a tonne of uses. Suicide when losing a battle e.g. kamikaze, demoralise your enemy etc. Suicide would then be pointless. If I\'m in a fighter and severely damaged, it would be in vain to crash into the enemy. As you said: The fighter would be destroyed into dust, the large frigate...
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      Ramming Ships

      I\'m glad that someone is being nonpartisan in this situation. :D
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      Ramming Ships

      Not useless, but inefficient. As for the actual ramming idea, I have a question. You say: shields SHOULD NOT significantly protect against ramming What is stopping me from getting a decently sized fighter (say 100 mass), and ramming the crap out of a large frigate (3000 mass) and killing it?
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      Navigation log

      This would definitely be a convenience.