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    1. DracoNB

      d1000 Bug (May affect other weapons too)

      I don\'t understand what you are asking. What is wrong?
    2. DracoNB

      Registration Code

      You don\'t get a code, but your account does show as paid:
    3. DracoNB

      StarMade 0.09384: New weapon type (fixed)

      Anyone able to get the new weapons? There isn\'t even an entry in the shops for me, and restocking didn\'t seem to do anything.
    4. DracoNB

      Commands

      http://star-made.org/wiki/item-ids http://star-made.org/content/admin-commands Next time please search
    5. DracoNB

      AMC Damage Rework (Fix shield and hull problem)

      The damage is ok, may need tweaking but, the problem is the huge ginormous cannons fire like an uzi(and thats with everything but the damage set to 0 %) That isn\'t possible, unless you aren\'t reassigning those points into damage and just letting them auto assign back to their values (and...
    6. DracoNB

      AntiMatter Cannon

      http://star-made.org/content/amc-damage-rework-fix-shield-and-hull-problem Few threads below this one
    7. DracoNB

      Disappointing

      If he wanted some updates on the game... is he supposed to just make up some news?
    8. DracoNB

      Reactor Breeder - A Genetic Algorithm for Reactor Design

      For a stealth fighter you can not use a reactor design because they are way to inefficient per block
    9. DracoNB

      Black Screen of Dead

      Ask the admin to teleport you, or suicide and see if that fixes it... Don\'t build in the star
    10. DracoNB

      What does a red blinking Power bar mean?

      It takes 10 power per block per shot. Sounds like you have over 2000 blocks and no power tanks
    11. DracoNB

      Disappointing

      He is talking about the video, which was more of a promo for servers than news about the status of the game or upcoming features
    12. DracoNB

      Power Generation - Cracking the code

      Power tanks don\'t need to be in any special setup, they just need to be touching. Thick boxes give same boost as box dim for equal numbers
    13. DracoNB

      Cannot install StarMade (resolved)

      What file are you running to launch the game? How are you starting it? Where does it exist?
    14. DracoNB

      Mods for starmade?

      Yes they are, you get a message saying you can\'t attack a faction home base and no damage is done
    15. DracoNB

      AMC Damage Rework (Fix shield and hull problem)

      Ok I did some testing with the dreadnaught (as the other had 4 cannons, 2 were much higher than 400 damage each), took about 18-20 seconds to get to the core (hard to tell which core I popped first) when it was stationary and I was a ways out moving around and firing directly at the front...
    16. DracoNB

      Offline Ship Editor

      Ah roger. I think you can just branch it, but I don\'t use github myself so not sure what the \"best practice\" is :)
    17. DracoNB

      AMC Damage Rework (Fix shield and hull problem)

      Use a filesharing site (mega, mediafire), or dropbox / drive / skydrive / cloud / whatever
    18. DracoNB

      Please make shields stronger

      Thats the point, once shields are down it shouldn\'t just be game over. Shields should be the first line of defense with hull as the second. You seem to think that once shields are down, the ship should just explode since its not worth fighting after that point. Yes repairing now is a PITA...
    19. DracoNB

      AMC Damage Rework (Fix shield and hull problem)

      Are you using Turrets to attack or manual arrays? I can\'t see how the damage could be that spread over the ship with how fast both the attacks are, and the speed of them. With only 4 250 AMCs I was able to drill through 6 layers of HH and 31 layers of innards to get to the ship core. With those...
    20. DracoNB

      Throttle

      Well throttle to 0 sounds like you are just no longer accelerating instead of applying breaking (negative / reverse throttle) so I can see where the confusion is coming in. Both of you are trying to state the same thing, when the ship is empty it should come to a stop (semi) quickly instead of...