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    1. Viridis00

      death star core use

      That's fine for your opinion but the FACT is that it is in the game. It's certainly depreciated and only available via command, but it is still there. That's the whole point of the suggestion, give a useless block a purpose because it is still in the actual game. Unlike the pigman thing which I...
    2. Viridis00

      death star core use

      Yeah it is. It's actually still in the game. Try it yourself. Giveid (player) 65 (number of) You can't place it in vanilla, but it is still in the game. Just go to BlockConfig.xml and edit the placable tag to "true". That's what starhaiden did, and I assume he also edited the stats to the way...
    3. Viridis00

      Will rails have shared shields?

      I can't remember who said it, but didn't they say it was going to be a portion of the shields? As long as we don't have entire shields being shared (which doesn't make sense because the devs are aware that that is OP already) it won't be a significant problem hopefully.
    4. Viridis00

      Solar System and planet Environment.

      First things first, F5 and F6 take in game screencaps. Now, about the suggestion. Yeah, I'd like to see some kind of natural order to the solar systems myself. Technically speaking, you could see combinations that seem strange depending on the star's brightness, like an entire system of desert...
    5. Viridis00

      death star core use

      Not a bad idea in and of itself, but the applications would be pretty limited if it's an admin only block. What you described sound more like Neutronium armor or something, rather than "Death Star Core". Going off the name I always assumed the Death Star Core would be some kind of important...
    6. Viridis00

      Random suggestions 04.2015

      2 would be really convenient. Can't stand having targets switch accidentally with multiple enemies at long distances.
    7. Viridis00

      Tesla blades

      I've actually seen some videos of tesla blades setup inside of an open square with thrusters. They just fly right onto players and often OHKO them in the middle of the 4 blades. It's hilarious. Semi-practical, but it actually works.
    8. Viridis00

      Spotlight (Directional Light Block)

      I think the problem with that is light from an entity does not apply to lighting up another entity (with blocks at least). The game as it stands would need to have an overhaul as to how lighting works, it's the same reason we don't have flash lights. Spotlights would be great though, especially...
    9. Viridis00

      Starmade and Degenerate Strategy

      As long as each system has its own innate effect, I can't see it being a problem. Cannon: Pierce Missile: Explosion (already the way it is) Laser: Punch Pulse: EMP Might be a good way to have slight innate effects for weapons that way no one defensive system is the go to, or at the very least...
    10. Viridis00

      What are you putting in your space stations?

      A ballin' hangar and a massive power and shield generator to support an array of turrets are the bare essentials for a station in my opinion. And making it large enough that it turns your graphics card into a housefire waiting to happen. But in all seriousness, I really like nature habitats in...
    11. Viridis00

      Starmade and Degenerate Strategy

      I can't ever see missiles being obsolete the way they are now. The sheer damage and scale of their explosions will always make them important weapons. A small innate explosive effect will not encroach missile's effectiveness as long as the radius does not exceed the immediate neighboring blocks...
    12. Viridis00

      Anyone using cutsom skyboxes?

      That's pretty sweet. Do they have the same kind of warping around the poles of the skybox that the default background has?
    13. Viridis00

      More hull colors

      I legit haven't used it for months, and I'm sure wherever Kupu or whoever mentioned it being depreciated just managed to slip by me.
    14. Viridis00

      More hull colors

      Wow I didn't even know you guys stopped support for it. If you guys ever do add a new color, make it pink. Real men fly pink ships.
    15. Viridis00

      More hull colors

      Now, let's leave out the problem of block IDs for a minute. I don't get enough satisfaction using the armor tiers because the difference is minimal and the texture itself sometimes clashes with the other tiers, depending on your texture pack. Realistic advanced armor looks god awful if you're...
    16. Viridis00

      Ship Contiguity

      I don't think anyone is going to argue against that, but if you want an example of creativity with floating blocks, check out some of TheFloorMatt's ships in community content. No one wants to see ships like that fall apart, they're just too cool. In the case of Stations, non-connected sub...
    17. Viridis00

      Ship Contiguity

      I'd really like if there was a way that we can have ships with floating designs stay a thing while anything not floating by design that is severed from an entity will break off. How do ships with floating designs as a blueprint spawn into a universe with breakoff enabled anyway? I have always...
    18. Viridis00

      Flight

      A game called Space Rogue actually had a just that, a Newtonian Flight Mode that you could choose in addition to the zero-G flight. I think that there was even a similar explanation as to how it worked in the manual. Starmade tech is fairly advanced so I think they'd have the technology to...
    19. Viridis00

      Dev Blog : March 30th 2015

      I haven't even tried to make super tight docks recently so I wouldn't know. Still sounds kind of sloppy, but I wouldn't have a better solution honestly.
    20. Viridis00

      Dev Blog : March 30th 2015

      I want to build off that and ask a similar question. With everything being flush now, how will that effect docked things that are flush moving out at an angle? For instance if you wanted to make an escape pod that is 3x3x3 fit into a 3x3x3 space. Will the game spazz out like it already does...