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    1. MossyStone48

      Crew, Decor and Life Support

      ltmauve If people make a crappy interior just for the buffs they may as well just dock at a station and let their crew recharge morale there. It'd take WAY less time and they wouldn't be seen as lazy, just frugal. Since doing that would be cheaper than building a sh*t room full of baubles. I'd...
    2. MossyStone48

      Crew, Decor and Life Support

      Keep the suggestions coming. Expand on the idea and what classes could do what buff. I left a lot of open ground here. If you have any idea or someone says they might have one I encourage you guys to post.
    3. MossyStone48

      Crew, Decor and Life Support

      I would hope integrating the room block into the room design would be a challenge. It would ne to be on a wall and every room in every scifi anything has some keypad someplace that does something to the room. just make it a video phone looking dealie with a keypad and *boom*. Instant "thing you...
    4. MossyStone48

      Crew, Decor and Life Support

      The basic idea is ROOM blocks. (This is a blend of ideas between myself, fire219, Dark-life, Urdnot_Wrex and TestamentSeven7.) DECOR: A room block projects a 3x3x3 space like a dock block. The space can be made bigger by using room extenders. 1: Assign an NPC to that space. One per NPC per ROOM...
    5. MossyStone48

      Reason for having an interior

      Just a happy reminder to keep your arguments friendly. If you can't make an argument without ad hominem or genetic fallacy then maybe you shouldn't be posting. Stay logical and on topic. Be civil.
    6. MossyStone48

      Heya GaeasSon. I noticed you uploaded SMSEC files to community content. Some of the newbies...

      Heya GaeasSon. I noticed you uploaded SMSEC files to community content. Some of the newbies aren't going to know how to use them and will attempt to upload them like BPs. Here's a youtube vid to keep them busy so they won't bug you for having uploaded something "broken" or begging you for a...
    7. MossyStone48

      Knife Point Interview

      perhaps next week. my guest that day will be mushroom fleet's raiben.
    8. MossyStone48

      Knife Point Interview

      It finished a bit ago. Like 15 minutes.
    9. MossyStone48

      Knife Point Interview

      Today I'll be talking to MisterVec of Vecordian Fleetworks. First segment will be show casing and discussing his ship designs. The Dirge and a smaller ship will get looked at. In the second segment we'll have a quick build contest where two ship builders and four AI fighter wingmen will square...
    10. MossyStone48

      Does anybody know...

      47 and there's no special significance to that number at all.
    11. MossyStone48

      I'm leaving.

    12. MossyStone48

      [Classification] =Unofficial= TheImperialDonut's DMSCS (Damascus)

      This is strictly unofficial. The only official class a ship can ever have is the one the builder assigns it.
    13. MossyStone48

      Introduction thread!

      Kovu Good to see the SMEdit project picked back up. A lot of people are going to be psyched to hear that.
    14. MossyStone48

      NEW GALACTIC EMPIRE RECRUTING

      I've been informed the NGE will no longer be recruiting. Locking thread.
    15. MossyStone48

      Unlimited quantity of money

      no ship i have seen has more than 2,147,483,647 of any one block type and even if it did just use two stacks of 2,147,483,647. if you are admin it's not even an issue. just /load it.
    16. MossyStone48

      Bug Ships not remaining stable on multiplayer

      Disable VBO on your client.
    17. MossyStone48

      Unlimited quantity of money

      Ask your server admin to enable pay with blocks. You have to have the right amount of every block in the ship to exchange for the blueprint.
    18. MossyStone48

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      Neon. Let me be the first to invite you to work on a game engine for the better part of a decade; Make a game with it. And then have all of these expectations show up after only one year in development. We'll watch every interview and Q&A you, as the lone coder, are involved in and see how you...
    19. MossyStone48

      Bug Ships not remaining stable on multiplayer

      /force_save before exiting the game. The server should save before the program gets unloaded by the JVM but recent Java changes might actually make that command go by too quickly and not get caught by JVM before it starts the unload. attn: AndyP
    20. MossyStone48

      new ships in planning stages..

      new ships in planning stages..