Search results

    1. nightrune

      Evacuation Ship/Fleet Competition Idea

      This is a fantastic idea! I may have to do this...
    2. nightrune

      Read by Schine Rail Animation

      Actually just showing it rolling while speed is greater then zero would be awesome.
    3. nightrune

      Recognized Automated Shipyards and more powerful modules

      After mining fleets you will!
    4. nightrune

      Planned Nested Fleets - aka Squadrons

      I'm pretty sure schine has already mentioned they want to allow you to nest fleets. Not sure about the rest of the suggestion.
    5. nightrune

      I've now started listening to Stellardrone. Its great music to work to. Thank you!

      I've now started listening to Stellardrone. Its great music to work to. Thank you!
    6. nightrune

      Evacuation Ship/Fleet Competition Idea

      I like this but we might want to wait until npcs. I've been tossing the idea around of a planetary conquest tournament. Two Planets each have a fleet first to capture the planet wins.
    7. nightrune

      Question on Mobs/ Aliens/ NPCs

      Don't worry it took me a little bit as well. It's stickied.
    8. nightrune

      Pulsing lights question

      Welcome! Happy hunting!
    9. nightrune

      Read by Council Logic signal from computers

      Already recognized: Recognized - Firing a Weapon Outputs a Logic Signal
    10. nightrune

      Read by Council Weapons Replacement

      Tricking out a ship just means no weapon/effect placeholder blocks. The same as it is today.
    11. nightrune

      Pulsing lights question

      No dimming that I know of. You could play with turning lighs on and off closer and farther from the outside of the sphere though. It may give you a dimming effect!
    12. nightrune

      Read by Council Weapons Replacement

      Find and replace works but not really for the AI players. We do have a find and replace tool in the advanced build section. If you are on your own server its pretty easy to change the max size to 100 and find replace everything, but it doesn't leave connections as far as I know. Its much easier...
    13. nightrune

      Read by Council Weapons Replacement

      I know there are many other threads about this one, but I think this dynamic works for both Players and AI. Please, If you have a thread post it here and I'll attach them to this one. Problem: Swaping out weapons systems on ships from a blueprint. You currently have to download, spawn in...
    14. nightrune

      Question on Mobs/ Aliens/ NPCs

      Heres the main thread. StarMade Development Direction You can find all of these updates in the news subforum. Forgot to reply directly check the above link.
    15. nightrune

      Recognized Fleet Command Hotbar

      To also follow up, I'd love if when you selected one ship they managed to show which custom actions they had. Allowing things like massive alpha strikes or launching all drones.
    16. nightrune

      Recognized Fleet Command Hotbar

      I'm mixed between this and a fleet overview mode. Fleet overview would be closer to a homeworld or other RTS view with selection and commands.
    17. nightrune

      The ultimate drone R&D thread

      It should already be implemented. He seemed rather proud of it.
    18. nightrune

      Read by Council Astronaut Revamp: Equipment & Weapons

      I'm not one for an oxygen mechanic but most of this sounds awesome.
    19. nightrune

      The ultimate drone R&D thread

      schema said they should queue into the pickup point.
    20. nightrune

      The future of blueprints

      The reason I like giving astrotech computers the ablility to place blocks, is so in the long run I can take a blueprint and tell the AI to go build it in a location. So you could build out large sections of your empire in the background kinda like an RTS but on a much longer time scale. EDIT...