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    1. Axebane

      Registration Code?

      Hmm, well it still seems like we would need a registration code. Otherwise, how can we be sure we would get the latest versions of the game once it\'s out of alpha testing? A registration code would be like a CD-Key we could save for the future beta/released versions to prove we bought the game...
    2. Axebane

      Enemy loot config for server admins

      Well you can\'t tweak the rarity of individual blocks, but you can greatly reduce the amount of loot dropped from pirates and found inside random plexstorage containers. Just open the server.cfg file in your StarMade folder, and change the following lines: AI_DESTRUCTION_LOOT_COUNT_MULTIPLIER =...
    3. Axebane

      What is the difference between the free and paid version?

      I\'m definately going to buy this game, but I wish the devs were charging more for it! $3 is insanely low, even if it\'s an alpha. I purchased Minecraft during alpha for about $13 and got hundreds if not thousands of hours out of it. Maybe I should just buy multiple copies so I can give them...
    4. Axebane

      Too easy

      Unfortunately you can\'t make the buy and sell prices different. I would still recommend lowering the value of grey hull and black hull so that it\'s not quite so profitable to harvest abandoned stations. This does mean it will be cheaper to buy those colors, but most players use as little hull...
    5. Axebane

      Working on a block explorer tool.

      Oh, awesome! I figured the abandoned stations were hard-coded and wouldn\'t be able to be reduced in quantity or size. I hope you are able to find a way to do that, as it would fix the last remaining \"get rich quick\" scheme that I can see from my limited time playing the game. Right now it...
    6. Axebane

      Too easy

      All you have to do is bring up the launcher, then click start game, then before you load the game, click the \"Modding\" option at the top-right. This will open up the block editing tool. By tweaking the sell prices for things like Cactus, Ice Crystal, Glass, Level5 Ore, etc. you can help slow...
    7. Axebane

      Working on a block explorer tool.

      I was literally about to write down a ton of notes on index cards to start doing manufacturing on your server, Hexane. This tool will be really useful for figuring out what I need in order to manufacture specific items! Also, I know this is kinda off-topic, but after playing on the server for a...
    8. Axebane

      Survival PvP Server with modified economy.

      Thanks for the explanation, Hexane. Your reasoning does make sense, and It\'s cool to have more incentive to do manufacturing. In un-modded StarMade I always thought manufacturing was a neat feature, but totally unneccesary since you could just get super rich and buy anything you wanted. I...
    9. Axebane

      Survival PvP Server with modified economy.

      Although I\'m really excited to finally see a server with a modified economy that makes it harder to get rich, I feel like you went a little overboard with some of your prices. Level1 and Level2 ores are only worth 10, while grass and flowers are worth 20? Plus, it costs 9750!!! for a single...
    10. Axebane

      Decent economy set-up?

      Heres the sell prices I\'m going to be trying on my singleplayer universe (to tweak the values of blocks, load StarMade and click the Modding tab at the top of the screen before you launch the game. Then make all the changes you want, then click File > Save. MAKE SURE YOU BACKUP YOUR...
    11. Axebane

      Pirates and pyramids

      Really? Every single desert planet I have landed on has had at least 1 pyramid on it, although I think I\'ve only landed on 3 so far.
    12. Axebane

      Do we need greater challenges in this game?

      Stakhanov, how do I do #3? Only thing I have found so far is disabling \"DEFAULT_BLUEPRINT_ENEMY_USE\" in server.cfg EDIT: Oh, I think I figured it out. I just copy the blueprint folders I want the pirates to use from StarMade/blueprints to StarMade/blueprints-default ?
    13. Axebane

      Do we need greater challenges in this game?

      Oh, I didn\'t realize that. Makes perfect sense actually. Gotta stress the game to its limits to bring bugs to the surface, and it would be much harder to test everything if it took a long time to afford the parts for complex ships. Now I feel better knowing that in future development stages...
    14. Axebane

      Do we need greater challenges in this game?

      I think wealth accumulation is way way way too fast in StarMade. I only started playing yesterday and I have over 400,000,000 credits... I\'m seriously considering starting over already, and modding my game so that things like glass/crystal/cacti/lvl5 ores aren\'t worth such insane amounts...
    15. Axebane

      I made 3.5 billion credits in 30 minutes and you can too

      I know it takes a loooot of blocks to make massive ships and stations, but I still think it should be a lot harder to make money. The game just doesn\'t feel as fun when you can get rich super fast. I think one of the simplest ways to aleviate this problem would be to change it so that you...
    16. Axebane

      Pirates and pyramids

      Yeah.. I just started playing StarMade today and I have over 400,000,000 credits from finding pyramids.. I really think the developers should greatly reduce the amount of loot you can find in them, or make them much much rarer. Otherwise it kinda sucks the fun out of the pursuit of wealth...
    17. Axebane

      For those annoyed with the launcher not having an icon

      There is no change icon option for me either and I\'m using Windows XP. I think the reason is that it\'s an EXE and not a shortcut. So if you put the launcher somewhere other than your desktop (which means the game installation folder will have to be moved also) and create a shortcut to the EXE...