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    1. J

      Collection of what i think are cool ideas

      thanx dude there is so much mentioned in threads all over .... but like i said, i have tried to fit things in the starmade way of doing things. and somethings like my idea for the docking systems are things which could be implemented in near future as its just an alteration of how it is now and...
    2. J

      Collection of what i think are cool ideas

      Storage areas instead of plexstorage, or in addition to them design an area with a block, this area is now a storage area an can be extendet with storage area extension blocks if you put stuff in it the area fills with container blocks which have the items in it plex storages would then yust...
    3. J

      Reason for having an interior

      sorry i was to lazy to read all the posts... BUT: maybe we can have some kind of FTL ( the game) like mechanism (or a advanced version of that) if we asign a NPC to a ship he will be part of the crew now and with some crew lifesign checkerblock thing we could have the crew lifesigns displayed...
    4. J

      Space Duck... err Space Dock

      somwhat like in minecraft where on some blocks the orientation is determined by the direction you are looking and the part of the block you are looking at? besides i would love to have a buildblock with a blueprint on a planet and then have little workerbee like drones build it up for me with...
    5. J

      Space Duck... err Space Dock

      that again could enable us to have buildblocks with blueprints on planets for making buildings.. which hen would be their only purpose and no one could use them for fastmining stuff
    6. J

      Space Duck... err Space Dock

      i like your ideas ^^
    7. J

      Space Duck... err Space Dock

      i like the idea of ghost blocks. maybe we could have a construction beam which builds the blocks on the ghostblocks position when fired on a ghostblock. so we could buy construction drones/shuttles what ever. or a turret which fires the construction beam. that would alsso allow us to use the...
    8. J

      Build Block Fix

      complete new idea... in build mode you only can place blueprint versions of the blocks which are only visible in buildmode, and delete blocks only as blueprint. then you have to give energy to the buildblock which then begins building/deleting what you have designet in the blueprint, which also...
    9. J

      Turn the ship core into a vehicle core

      i support lord daros idea ^^ it fits a lot better into the actual system
    10. J

      Mass-dependent engine sounds.

      i don\'t think that you should be able to freely edit the sound of your engine, that just wouldnt fit into the actual style of how things work
    11. J

      Mass-dependent engine sounds.

      the sound could just depent on the ammount of clustered thruster-blocks... so if you want a big ship with high pitch just make smal seperate clusters and for deep bass make one big cluster or something like this ...
    12. J

      A couple of ideas for later stages of the game. Thank you all for Reading.

      so you want to have shipcommands like in the later xgames X² and upwards? for working economy with trading and stuff.. sounds good for me ^^ example: Ship a set to trade mode, buy grey hull at lowest price in a radius of 10 sectors and deliver to homebase (Station Z) OR Ship a get...
    13. J

      Plex lifter bugs

      you can make the platform go through blocks on the edge, so you dont have gaps
    14. J

      Out of budged AND space in name

      u could use underlines instead of space
    15. J

      Warp, Gates, and FTL: the merits of each

      couldnt the warpdrive just be enhancers like bloks which create an area(docking style), which must be inherit the complete shipt to use it. and needs massive ammounts of energy, which are createt by the warp core which would than be a new power generator which needs some room? more warp area...
    16. J

      Starfleet - Semper Exploro [DED]

      Username: Jack_Caos Time zone (GMT +/-): +1 Do you have teamspeak3 and a working mic? : yep Experience: building ships which are functional in the meanings of cargobays, hangars, crewquarters n stuff a real starship would need, but i bring it to a point in which it mostly is usable in star...